Author Topic: Suggestions for WOD-X  (Read 62 times)

Offline ZunBee

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Suggestions for WOD-X
« on: March 10, 2019, 11:52:48 AM »
Hi r1.

I have some suggestions for WOD-X.
I have no idea if they are easy or difficult to implement, or even correct, but they are:

- All WODX weapons have their respective binds, for example bind key freezeweeper that directly selects the freezeweeper, but if I want to use chaingun I have to scroll for all until I get the chaingun, because the bind key chaingun does not select it, it goes selecting all in rotation. So, if we had a bind key chaingun_default, for example, would make it easier to select this weapon without having to use the bind key chaingun itself. Same for shotgun, supershotgun, machinegun, hyperblaster and railgun.

- The ammos seem to be few, they end up very fast. Perhaps having infinity ammo for all weapons, except rockets and grenades of course, would improve this feeling of frustration by fire little. In addition, I imagine it would be lighter for the server not to load the many ammo packs.

- Just as in tourney mod using the green names of the players who killed us or we killed it would make it easier to know who killed us or we killed. In many times of frantic action we cannot know due to the excess information in the lines of the console, and in this case the names highlighted in green would be great.

- And also, like in other games like Q3, Warsow, etc., the implementation of a kill sound would help to know when we killed someone. Useful to know if that IED / Shambler / Airstrike / etc that we left somewhere killed someone. LOL

- Addition of the number of cells on the screen, below the credits / score. Useful to know if we still have enough to trigger sonic, IEDs, etc.

- The chasecam could be in the eyes of the player instead of 3rd person, so we will have the real notion of how he plays.

- The id command could be turned on by default for all players without the need to activate it at the beginning of each match (it could have the option to turn off, and this becomes fixed if the player does not want to use it). Also, you could use the code implemented in wod 7.51 that works very well, the name appears instantly on the screen, since this of the wodx takes a long time to appear or even does not appear!

- A nuclear tech that appears 1 or 2 times randomly during the game that when triggered causes a nuclear explosion that leaves the screen all white with earthquake and that kills all in the server or at least all that are in good range of reach.

- A dynamic fraglimit in which with a certain number of players in the server it rises from 30 to 50, or the opposite if it has less players, because sometimes some player does 30 frags in only 3 minutes.

- A command to enter the console that lists ALL the commands and binds of WODX and keep updated.

- Option of gamex86.dll updated for windows besides linux in a specific topic here in this forum. (The last version I have is the 2.3 of 2016 that I found "lost" at http://whaleseye.tastyspleen.net/quake2/weapons/maps/ ...  2.6 is for linux).

Well, for now, that's all I remember.
Thank you! ;)

Obs: If anyone else has any other suggestions for WOD-X, they are welcome to collaborate.
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The Dreaming Dragon

March 19, 2019, 03:51:22 PM

NovaReaper

March 09, 2019, 04:04:51 PM
Still gettin frags after all these years! Quake Champions is cucked
 

Shogun

March 02, 2019, 06:58:08 PM
Awesome job Focalor on the modern pak made me play 2 straight hours of quake lol. GK also pretty cool pak definitely both paks I am keeping.
 

Om3ga

February 28, 2019, 05:04:31 AM
Just so you know, I live not too far from Id software.
 

Om3ga

February 28, 2019, 05:02:45 AM
Hahahaha, after 15 years, you suckers are still quaking.  ;D
 

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February 22, 2019, 08:17:31 PM
lol, i am the legend, i am the king!!!!!!!
 

Shogun

February 22, 2019, 10:00:38 AM
Great thanks!
 

quadz

February 16, 2019, 01:51:11 PM
I don't recall the specifics of q2max_hires_textures.pak (from 2006) but if you right-click on the link your browser should have a "Save as..." option.
 

Shogun

February 16, 2019, 11:29:05 AM
Hey Quadz, I just checked the downloads (q2 max hires texture pak.) was looking for a pak that makes q2 a bit more hd or just better. Is there such a thing? and when I click on that it takes me to a page of coding.
 

quadz

February 15, 2019, 11:05:07 PM
@Booya — thanks, hopefully the stats are fixed now.

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