Author Topic: Tour the Quake II maps of IROQ clan [video]  (Read 647 times)

Offline Reefer

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Tour the Quake II maps of IROQ clan [video]
« on: September 15, 2018, 12:58:48 PM »


Take a look back at the creative, fun maps that IROQ Clan custom made for Quake 2.

"IROQ Clan was formed on September 19, 2000 by Terry and Robin Emerson (A.K.A IROQ_Venom and IROQ_Vixen_). IROQ was created based on the simple idea of bringing a group of people together online who shared the same love for the game as we did, and who were looking for that special ingredient that a lot of other Quake 2 clans fail to offer.

We are not just an average Quake 2 clan. We are a group of close friends who have formed a very tight knit family, and Robin and I are very proud to say that we are part of such an excellent organization. IROQ is not just about skills, but ATTITUDE as well. Remember if you are not having fun playing this game, then you are definitely doing something wrong."

Dedicated to IROQ_Vixen and the Immortal Rulers of Quake.


https://www.youtube.com/watch?v=1LSKMzqZ1Jo
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Offline Sgt. Dick

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Re: Tour the Quake II maps of IROQ clan [video]
« Reply #1 on: September 16, 2018, 01:50:03 PM »
I was in IROQ for a short time.  I just really was not into playing at "The Zone"  even though I had my best ping there.

Terry & Robin were really good people, I hope they are both doing well.
« Last Edit: September 20, 2018, 03:54:54 PM by Sgt. Dick »
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Offline beaver{KEA}

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Re: Tour the Quake II maps of IROQ clan [video]
« Reply #2 on: September 20, 2018, 10:12:41 AM »
where is the link for the iroq web archives?
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Bring more Life back to your favorite mod! on discord chat!#gloom #vortex #qpong #kots #giex #q2jump #ra2 #wod #wodx #railwarz #LMCTF #LFireCTF #expertctf https://discord.gg/44gk8j9

 

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Sgt. Dick

Today at 04:07:06 AM
Foc - where are you.
 

quadz

May 18, 2019, 10:21:55 PM
Thanks, yes, system crashed; unknown reason.

Hopefully everything is restarted now.
 

NIN-IceFox

May 18, 2019, 08:56:59 PM
Some servers seem down currently Quadz, don't know if it's just a hiccup that'll fix itself, maintenance or what, but just in case, I mention it.
 

NoBugsOnMe

May 13, 2019, 09:44:19 PM
pm gang rise up
 

quadz

May 10, 2019, 08:27:35 PM
It's always been that if you mymap and disconnect before the map goes live, it's deleted from the queue.

Occasinally, someone will stick around until their map loads, and THEN disconnect, which is not appreciated. (Currently the only recourse is a full mute, as there's no provision for blocking just mymap usage.)

At least these days, the chosen map has to be roughly compatible with the number of players active on the server. (No more mapping sewer64 on a 3-player server; etc.)

Punk_FAS

May 10, 2019, 08:22:02 AM
Any way to prevent people from trolling with mymap? By that I mean they join the server, mymap a map, then immediately discconnect, forcing whoever's playing to play a map that nobody there necessarily wanted to play in the first place. Maybe have it check to see if the player who issued the command
 

R. Hayabusa

May 07, 2019, 10:16:25 PM
it's tradition to play vanila and listen to something like this
https://www.youtube.com/watch?v=yOSsvue9DM0&t=243s

Punk_FAS

May 07, 2019, 07:44:28 PM
Seems like that did the trick, quadz. I'm sure everyone is happy to have their lower pings back :) Thanks!

0rbisson

May 06, 2019, 08:23:50 PM
Yes it appears to be normal. thanks
 

quadz

May 06, 2019, 01:44:21 PM
OK, they made a routing change that appears to have resolved the issue I was seeing here.

Everyone else's pings back to normal?

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