Author Topic: New map finished - LevelF (CTF, DM)  (Read 7481 times)

Offline Fryziu

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Re: New map finished - LevelF (CTF, DM)
« Reply #15 on: February 13, 2018, 12:56:37 AM »
Quote from: beaver{KEA} on February 12, 2018, 07:14:14 AM
Quote from: beaver{KEA} on February 12, 2018, 07:14:14 AM
not sure if you have seen these forums yet or not. http://leray.proboards.com

...i did not.
Very helpful, i'll spend incoming weekend on embracing all the information i have gained from you.
Now i feel rooted in Q2 scene again, it's a good feeling.
Creative essence is bubbling in my vains.
Will donate some blood :)
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Offline bvughtoonice

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Re: New map finished - LevelF (CTF, DM)
« Reply #16 on: February 13, 2018, 07:10:20 AM »
here is a small CTF game we had going last night on levelf.bsp

it plays much better as CTF map compared to a DM FFA map imo.
The dimensions are a little bit too large in general though for a good Railwarz map the height could be shrunk down just a bit.

the jump pad in the middle could use some more force to bounce players faster and higher.
and all the elevators could be replaced with jump pads as well.

3v4 Railwarz CTF

https://www.youtube.com/watch?v=wS-Koumlbts
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Bring more Life back to your favorite mod! on discord chat!#gloom #vortex #qpong #kots #giex #q2jump #ra2 #wod #wodx #railwarz #LMCTF #LFireCTF #expertctf https://quakelegacy.com/

Offline Reefer

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Re: New map finished - LevelF (CTF, DM)
« Reply #17 on: February 19, 2018, 11:58:29 PM »
Fryziu THANK YOU man for making this LevelF map we have been having some fun games. Excited for those obtuse angles and the screenshot of your upcoming map for hookers like me. I got a video for you here was a late night game on LevelF:

<span data-s9e-mediaembed="youtube" style="display:inline-block;width:100%;max-width:640px"><span style="display:block;overflow:hidden;position:relative;padding-bottom:56.25%"><iframe allowfullscreen="" scrolling="no" style="background:url(https://i.ytimg.com/vi/4vEOTeMu9xk/hqdefault.jpg) 50% 50% / cover;border:0;height:100%;left:0;position:absolute;width:100%" src="https://www.youtube.com/embed/4vEOTeMu9xk"></iframe></span></span><br /><a href="https://www.youtube.com/v/4vEOTeMu9xk" target="_blank" class="new_win">https://www.youtube.com/v/4vEOTeMu9xk</a>

 :smiley_abau:


https://www.youtube.com/watch?v=4vEOTeMu9xk
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"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline Reefer

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Re: New map finished - LevelF (CTF, DM)
« Reply #18 on: February 23, 2018, 11:58:00 PM »
Tonight we had a fun 3v3 on the new map LevelF. I was streaming using the Droid and ATST (both from Star Wars universe) models and skins.  Here is a link to the whole game (about 6 min):
https://www.youtube.com/watch?v=FozEiivhbWU

 :oksign: Here is a fun highlight from the start of the game (about 1.5 min). CAUTION PLEASE: this sequence involves the Space Elevator, for those who get motion sickness easily:
https://www.youtube.com/watch?v=4bKVnT_YMoQ
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"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline Reefer

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Re: New map finished - LevelF (CTF, DM)
« Reply #19 on: February 24, 2018, 12:25:57 AM »
Fryziu here is an album of screenshots I made from the game as well. Thank you again for making the fun map man! Would be awesome if there's a sequel.
https://imgur.com/a/M5g5B
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"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline Fryziu

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Re: New map finished - LevelF (CTF, DM)
« Reply #20 on: March 05, 2018, 04:11:49 AM »
Tonight we had a fun 3v3 on the new map LevelF. I was streaming using the Droid and ATST (both from Star Wars universe) models and skins.  Here is a link to the whole game (about 6 min):
https://www.youtube.com/watch?v=FozEiivhbWU

I'm a bit tied up at the moment.
Trying to refactor one messy CMS, just batch-changed about 140 function names to more readable form,
and stuff still works fine, only few after changing break the system, and i have to find why.
But fear not, your gameplay is pleasing me greatly, you just have feed my Ego :)
LevelJ lurks in my mind, jumppads instead of elevators, few columns and "Gothic" roof work for hooks,
nice to see some comments from the gameplay, cooperation is emerging.
Iterational improvements can lead to perfection :)
New map - Radius, has to be finished as well.
Every new map has to lay down for a while and i have to spend some time wondering around,
trying to find inspiration and feel the fluidity of movements.

https://youtu.be/oST6qtIYiaw
So be patient, when it's done, there is no turning back, so has to be done well.
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Offline Reefer

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Re: New map finished - LevelF (CTF, DM)
« Reply #21 on: March 07, 2018, 04:41:33 PM »
Yes sir, time is like the brine on the salmon of Quake 2 only improving it into lox, tastes amazing with cream cheese on a bagel. Take all the time you need! Thank you again for LevelF now THAT is a fun map. Btw when you said the word Gothic it triggered my thinking about rene51 Gothic Revenge by Renegade. That was the map with amazing Quaketecture and a well executed "Dark Side" very cool just wanted to comment on it. Maybe that gives you some mapping inspiration, or at least reminds you that it's time to eat.  :oksign:
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"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline Reefer

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Re: New map finished - LevelF (CTF, DM)
« Reply #22 on: March 07, 2018, 04:58:54 PM »
  The Midwestern (AFAIK) only bagel chain, "Forever Bagels," makes their everything bagels with "everything" on the INSIDE; those ingredients get baked into the bagel itself.  That's how I feel about Quake 2.  :oksign: :yessign: :frag:
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"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline Reefer

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Re: New map finished - LevelF (CTF, DM)
« Reply #23 on: March 07, 2018, 05:02:39 PM »


Correction: Bagels Forever. And it's just 1 truly excellent bagelery in Madison, WI. https://www.bagelsforever.com/ Everything else should be correct.  :zzz: :oksign:
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"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline bvughtoonice

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Re: New map finished - LevelF (CTF, DM)
« Reply #24 on: March 07, 2018, 05:51:47 PM »
interesting ideas on the radius map post a link so we can try it out with the hook
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Bring more Life back to your favorite mod! on discord chat!#gloom #vortex #qpong #kots #giex #q2jump #ra2 #wod #wodx #railwarz #LMCTF #LFireCTF #expertctf https://quakelegacy.com/

Offline Fryziu

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Re: New map finished - LevelF (CTF, DM)
« Reply #25 on: March 09, 2018, 07:26:07 AM »
Quote from: beaver&#123;KEA} on March 07, 2018, 05:51:47 PM
Quote from: beaver{KEA} on March 07, 2018, 05:51:47 PM
interesting ideas on the radius map post a link so we can try it out with the hook
Yes i will, i can release unofficial beta version for testing.
You can play few times and give me some feedback, so i could improve and make adjustments.
Then i release official - tested and approved version.
We can start when it will be playable, which isn't now.
Now i'm releasing LevelJ, should be fun with hooks, Reefer is waiting so i cannot dissapoint his players, and of course i hope that you will be pleased as well :)
And many other players.
It looks promising
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Offline [BTF]ZeTHeR

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Re: New map finished - LevelF (CTF, DM)
« Reply #26 on: May 29, 2021, 09:18:59 AM »
So this is something you have never seen before, something so revlutionary, so unique, so amazing,

This appears to be the classic map "levels.bsp" by Vertigo5, with a few subtle tweaks.

Did you mean to imply this is your own creation?


:???:

As far as I have seen from nearly every map to come out of the KEA clan within recent times this is the case, sadly even maps by my most liked "mapping" guys in KEA are the same story.
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