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Tokay Q2DM2 error occurance
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Topic: Tokay Q2DM2 error occurance (Read 1765 times)
ReCycled
Carpal Tunnel Member
Posts: 1690
Rated:
Tokay Q2DM2 error occurance
«
on:
March 18, 2006, 05:38:52 PM »
I know I know - I should have posted this in the demos section but it s not reeally a demo - just a freak of Quakture.....
Something weird happened to the trestle that goes back and forth to the rail. Its a very short demo....
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“It is hard to make predictions, especially about the future.” – Yogi Berra
[BTF] Reflex
Loquaciously Multiloquent Member
Posts: 5324
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Rated:
Re: Tokay Q2DM2 error occurance
«
Reply #1 on:
March 18, 2006, 09:49:34 PM »
Thats a perfect error/glitch demo, kewl!
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again
Mr._X
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Re: Tokay Q2DM2 error occurance
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Reply #2 on:
March 18, 2006, 10:16:40 PM »
Very good... BUT I have done this, and can repeat it on another map, in the vanilla server there is one map with palm trees, blue water, and the army cannon by the pond and water fall, (you guys know what I'm talking about) . There is this one place where there are doors, and you can 'kill' in the doors, they will jam and create the same multiple exploision effect. EXCEPT if you rocket launcher the dead body the doors will close again. That's the diff between this one, and the one I do. YOU CAN't STOP the one in this demo... I wonder if it is easy to implement like the one I do...
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Tokay Q2DM2 error occurance
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