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Hide Quake 2 weapon ingame ?
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Topic: Hide Quake 2 weapon ingame ? (Read 6756 times)
Roarkes
Full Member
Posts: 108
Rated:
Hide Quake 2 weapon ingame ?
«
on:
July 30, 2015, 10:50:50 AM »
It is posible to hide Quake 2 weapon ingame by triger - target on a editor, Quark for example ?
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Muerte
Sr. Member
Posts: 320
Rated:
Re: Hide Quake 2 weapon ingame ?
«
Reply #1 on:
August 05, 2015, 01:11:02 AM »
cl_gun 0
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Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: Hide Quake 2 weapon ingame ?
«
Reply #2 on:
August 05, 2015, 08:34:59 AM »
I don't think there is any entity in vanilla quake 2 that you can put in the map that allows you to push the player commands or status/value changes.
there's a list of the entities available in q2 at the bottom of this page, with some descriptions of what you can do with them:
http://dervish.tastyspleen.net/rust/quake2tutorials.html
It has a bunch of the q2 tutorials and info that used to be on Rust game design forums.
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Roarkes
Full Member
Posts: 108
Rated:
Re: Hide Quake 2 weapon ingame ?
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Reply #3 on:
August 09, 2015, 03:13:04 AM »
Thanks.
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Hide Quake 2 weapon ingame ?
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