Author Topic: Crosshair alignment  (Read 6518 times)

Offline Mono

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Crosshair alignment
« on: July 06, 2014, 01:32:27 PM »
Hi, first things first, I am using q2pro client.

I have been looking around the web for a way to fix the crosshair alignment issue that seems to persist since vanilla versions. As you get near your enemy, the actual aiming is more downwards, to the right. Any way to make it exactly to the center?

Thank you and sorry if I "didn't lurk enough". Couldn't find it anywhere.
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Offline [BTF]Jehar

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Re: Crosshair alignment
« Reply #1 on: July 06, 2014, 01:50:14 PM »
That's less of a crosshair issue and more of a shot origin thing. Q2 is unique in that your shots actually originate from your weapon position. You can change to a centered weapon by hitting "hand 2". This will remove the drawing of your weapon, but your shots will originate from your center.
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Offline Mono

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Re: Crosshair alignment
« Reply #2 on: July 06, 2014, 02:26:21 PM »
Oh well. Still, one less dimension to worry about is something good already.
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Offline yahoo

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Re: Crosshair alignment
« Reply #3 on: July 06, 2014, 03:15:41 PM »
Just get a pen and draw a crosshair in the center of your monitor. That way it will be perfectly centered no matter what.
Problem solved.  ;D
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Offline Mono

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Re: Crosshair alignment
« Reply #4 on: July 06, 2014, 03:35:24 PM »
In case you didn't get what I meant:

Problem partially solved thanks to the tip given by [BTF]Jehar.

By the way, any mod or skin available to display centered weapons (hand 2)?
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Offline The Happy Friar

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Re: Crosshair alignment
« Reply #5 on: July 06, 2014, 05:57:00 PM »
Left/right handed weapons can go around corners.   :rocketright:
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Offline Jay Dolan

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Re: Crosshair alignment
« Reply #6 on: July 07, 2014, 04:46:17 AM »
I fixed this problem in Quake2World by doing a little trig in the game module. Each time you fire, I trace straight forward from your view vector to determine exactly what your crosshair was over, and from that impact point, I subtract your muzzle origin to determine the directional vector of your projectile. This way, the crosshair is dead-nuts accurate at any distance.  :bananaw00t:

Offline Sgt. Dick

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Re: Crosshair alignment
« Reply #7 on: July 07, 2014, 12:37:16 PM »
Hacks  :ubershock: :lolsign:
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Offline adz1La

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Re: Crosshair alignment
« Reply #8 on: July 07, 2014, 12:42:16 PM »
just turn your monitor to the side... :raincloud:
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Offline [BTF]Jehar

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Re: Crosshair alignment
« Reply #9 on: July 07, 2014, 01:58:45 PM »
just turn your monitor to the side... :raincloud:

Best advice I ever got.
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Offline adz1La

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Re: Crosshair alignment
« Reply #10 on: July 07, 2014, 02:41:29 PM »
The funny thing is, that shit actually works..
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Offline Lejionator

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Re: Crosshair alignment
« Reply #11 on: July 13, 2014, 04:33:05 AM »
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