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Custom team/enemy models in Q2
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Topic: Custom team/enemy models in Q2 (Read 2323 times)
SquiSHeR
Full Member
Posts: 127
test
Rated:
Custom team/enemy models in Q2
«
on:
February 09, 2014, 01:48:43 AM »
I am looking for a way to have custom team- and enemy models in multiplayer Q2 games. For example, I want my own team to always have the female models, and enemy team mebers always the male model. Quake Live and some Q2 mods already support it, but especially older ones, like Rocket Arena 2 for example, don't.
Some years ago there were client side Q2 proxies, such as Nitro 2 and
Xania
. I used to play with Xania, which provided exactly this possibility. Xania is long gone, but I still was able to locate an older version of it using
google
. But still I doubt that it would pass current anti cheat detections.
There should be a way to configure R1Q2 to accomplish something similar? Can someone help?
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Muerte
Sr. Member
Posts: 320
Rated:
Re: Custom team/enemy models in Q2
«
Reply #1 on:
February 09, 2014, 03:16:56 AM »
Actually opentdm will help you
eskin male/grunt - enemy model/skin
tskin female/athena - team model/skin
so u don't need to have scripts for model swap witch also exist in quake2
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SquiSHeR
Full Member
Posts: 127
test
Rated:
Re: Custom team/enemy models in Q2
«
Reply #2 on:
February 09, 2014, 07:10:37 AM »
What about old Mods like Rocket Arena 2? Is there a solution for them aswell?
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Custom team/enemy models in Q2
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