Author Topic: Question for admins  (Read 4004 times)

Offline ex

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Question for admins
« on: October 21, 2011, 10:11:26 AM »
We have map requests able to be queued, but what about voting in-game to change maps?

I've seen map voting to change from a shitty map to better map at other servers (including tourneys here), and would like to see it enabled on all servers, so we can avoid the "server clearer" maps that pop up but HAVE to be played.

Just a thought.
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Offline [BTF]Sigma

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Re: Question for admins
« Reply #1 on: October 21, 2011, 10:20:09 AM »
People will grief the voting system.

Sucking it up or changing server is a great way to deal with the brief inconvenience of a "shitty" map.
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Offline |iR|Focalor

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Re: Question for admins
« Reply #2 on: October 21, 2011, 10:38:43 AM »
I'd like to see more pictures of tits posted on the walls of maps. DO IT NOW OR I KILL YOU.
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Offline Waffle Whiffer

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Re: Question for admins
« Reply #3 on: October 21, 2011, 10:49:39 AM »
The cows vote yes, but suggest these maps not load until after 10PM.  :evilgrin:
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Offline Whirlingdervish

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Re: Question for admins
« Reply #4 on: October 21, 2011, 11:05:58 AM »
fuck you.

you can't even be bothered to use anticheat, yet you want the admins of these servers to add custom code to the mods they run so you can vote maps when you're getting raped on ones you dont like.

there's a mymap option already. if you can't stand a map for the timelimit GO ELSEWHERE.
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Offline ex

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Re: Question for admins
« Reply #5 on: October 21, 2011, 08:04:37 PM »
So is this not a good idea here?  I see the only problem being vote-spamming, but a one-vote-per-player-per-map would probably cover that.

BTW, just to let you know derv, you're trolling.  ggnt
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i find it funny that you even consider grammar a sign of intelligence, that itself is a very uneducated claim

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Offline Zeppelin

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Re: Question for admins
« Reply #6 on: October 21, 2011, 08:09:21 PM »
mymap is much better than vote, in a ffa server.
at least the map you pick will be played, while in the vote system no one will bother to change the map.
if you dont like the map that is being played use goto or wait 5min to play the next one.

 :dohdohdoh:

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Offline ex

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Re: Question for admins
« Reply #7 on: October 21, 2011, 08:13:05 PM »
There is an ability to "lock in" the map voted in, where that map has to be played for a set time/end of map until next map change, etc.

Not much better I know, but seems like it would help with the server-clearer maps that come into rotation every now and again.
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i find it funny that you even consider grammar a sign of intelligence, that itself is a very uneducated claim

http://alldeadmormonsarenowgay.com/

Offline fdrjk

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Re: Question for admins
« Reply #8 on: October 21, 2011, 08:37:25 PM »
Take out sewer64, problem solved. :>
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Offline |iR|Focalor

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Re: Question for admins
« Reply #9 on: October 21, 2011, 08:38:51 PM »
I think if we took a vote on your proposition to vote maps, your voting idea would get voted down.
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Offline playboy

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Re: Question for admins
« Reply #10 on: October 22, 2011, 04:35:48 AM »
i vote "fuck yourself" ex
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Offline peewee_RotA

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Re: Question for admins
« Reply #11 on: October 22, 2011, 09:44:00 AM »
All trolling aside, I think it's a good idea. Some maps cause the vanilla server to clear at certain times. I think it would only work if it was unanimous. That prevents abuse, and like what was mentioned before... you can always switch servers.

It should also only force a timelimit hit so that it plays the next map. Voting for a specific map is a terrible idea on FFA servers.

It really has to do with the audience and number of players. Dm4 cleared out very fast today because we only had 4 players to start. I'm sure that dm4 at 10:00 tonight will be 16+ players and everyone will have a blast. Sometimes I can coax the morning crew into nades only, but there are a few maps in rotation that are not friendly to it. (lab, dm3, etc...) The ability to switch maps would help keep people engaged when they are in a certain crowd.

My real question is this: Can wallfly handle this, or would it have to be a server change? I'm guessing that letting wallfly handle it is not realistic because that means maintaining a secondary list of players, real time, that has to be accurate to account for votes including contingencies like timed out clients. He may be smart enough to do this already, but if not it's a lot of work to duplicate some server side efforts.
« Last Edit: October 22, 2011, 09:48:06 AM by peewee_RotA »
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Offline Zeppelin

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Re: Question for admins
« Reply #12 on: October 22, 2011, 10:57:11 AM »
maps like space, train, sewer64 are already limited to 20 frags, and if im not wrong, 7 minutes timelimit?
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Offline quadz

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Re: Question for admins
« Reply #13 on: October 22, 2011, 01:46:23 PM »
All trolling aside, I think it's a good idea. Some maps cause the vanilla server to clear at certain times. I think it would only work if it was unanimous. That prevents abuse, and like what was mentioned before... you can always switch servers.

It should also only force a timelimit hit so that it plays the next map. Voting for a specific map is a terrible idea on FFA servers.

Now and again I've thought of adding this functionality to the existing "nextmap" command.

Currently "nextmap" displays the upcoming maps, but perhaps with an additional parameter, it might work like this:

player1: nextmap now!
WallFly[BZZZ]: Do others agree? Need 4 more votes to end current map...


...something like that.


My real question is this: Can wallfly handle this, or would it have to be a server change?

I'd want to implement this with wallfly.

Trouble is, it's difficult (but not completely impossible) for wallfly to tell who is in-game and who is spectating.

My inclination would be to limit the voting to players who are currently in-game (and possibly who have at least 1 frag.)


Regards,

:exqueezeme:
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Offline ztev0

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Re: Question for admins
« Reply #14 on: October 22, 2011, 02:38:57 PM »
This is not the section for it i know but we need some new maps on railz. Also i don't know about a voting function but you could reduce  the time limit for each map so if a map comes up everyone hates you're not stuck on it for 20 minutes. maybe reduce it to 10 minutes?
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