Author Topic: Qoole 99 compile  (Read 5760 times)

Offline mule_0wnz

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Qoole 99 compile
« on: September 04, 2011, 04:44:59 AM »
Hey guys. I have recently upgraded to a new computer with windows 7. I downloaded qoole 99, and I copied my quake 2 files from a flash drive to my computer. None of the files were corrupt or anything, as far as I know. When i create a map and compile, it opens quake2 and then in the console says, unable to find "map name". I checked the preferences, quake2 is set at the correct path. Also QBSP3 is set right too. I clicked export in the file drop down menu to see where it was going and it goes to the baseq2 folder like it should. I searched my entire computer for a .bsp version of my map and its just not creating one.

If anyone could help it would be greatly appreciated. I've tried just about everything I know, which isn't a lot. One thing i haven't tried was a different QBSP3, so if anyone would like to send me that please do so!
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Offline [BTF]Sigma

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Re: Qoole 99 compile
« Reply #1 on: September 04, 2011, 08:26:39 AM »
Have you searched the thumb drive for the map file?
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Offline mule_0wnz

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Re: Qoole 99 compile
« Reply #2 on: September 04, 2011, 09:41:04 AM »
Have you searched the thumb drive for the map file?

No its impossible for the test map i created to be on the flash drive. I copied my old quake 2 files to a flash drive, got a new computer, then recopied them in to the c drive of my computer.
 Basically i installed Q2 without the disk.
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Offline quadz

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Re: Qoole 99 compile
« Reply #3 on: September 04, 2011, 11:28:22 AM »
Hmm.  What I'd probably try at this point is to run Process Monitor:

http://technet.microsoft.com/en-us/sysinternals/bb896645

...and see what filepath the program is trying (failing) to open before it says unable to find map.

It's possible that would offer a clue.


:exqueezeme:
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Offline [BTF] Reflex

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Re: Qoole 99 compile
« Reply #4 on: September 04, 2011, 12:10:53 PM »
Worldcraft had a problem with spaces in the path name...
and also needed to have quake in a "quake" folder in the root.

So I have a c:\quake folder just for map editing/creating.

Dunno if qoole has similar limitations or not,  but worth a try.
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Offline QwazyWabbit

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Re: Qoole 99 compile
« Reply #5 on: September 04, 2011, 12:49:45 PM »
Windows 7 restricts where file (documents) can be. Qoole may be trying to create/access files outside your user file area or trying to access files inside the "Program Files" area, which is forbidden under Windows 7.

You have three choices (in this order):
1. Move your map files into your "My Documents" tree.
2. Try running Qoole under compatibility mode for Windows XP.
3. Try running Qoole as Administrator.
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Offline VaeVictis

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Re: Qoole 99 compile
« Reply #6 on: September 04, 2011, 02:22:57 PM »
qoole 99 is also very dated is it not? they have an updated version thats supposedly muuuuch nicer
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Offline mule_0wnz

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Re: Qoole 99 compile
« Reply #7 on: September 04, 2011, 02:27:48 PM »
Thanks for all the replies!
I have fixed the issue by re-installing quake 2 straight from the original CD. I noticed that the files were not correct and as someone mentioned it should not be in the c drive for qoole.
Now when i try to compile using R1Q2 it goes to debug and errors. So since it doesn't tell me the problem i tried putting map "untitled1" in to the console on r1q2. This is the message i receive: ERROR: Game is API version 1 (not supported by this version R1Q2). Whats not supported? gamex.dll? Or is it trying to say my client is out of date? I just installed R1Q2, and ran the updater, its the newest version there is out. And when i used to make maps i could compile/test with r1q2 no problem.
Again, thanks for every ones help!!!
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Offline mule_0wnz

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Re: Qoole 99 compile
« Reply #8 on: September 04, 2011, 02:33:06 PM »
AHHHH! I think I finally figured it all out! It was the game86x.dll, I replaced the original game86x.dll with mine off the flash drive. Got it up and working! So  if anyone else has this issue (doubtful considering my program i prefer is WAY outdated :) ) feel free to contact me if you need help!


THANKS FOR THE HELP :D :D :D :D :D :D :D
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Offline QwazyWabbit

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Re: Qoole 99 compile
« Reply #9 on: September 04, 2011, 02:33:23 PM »
The complaint about the GameAPI version is about the game DLL. I suspect you installed from a Quake2 3.05 original CD and that was a version that didn't support multiplayer. You need to download and install the Quake2 3.19 and 3.21 releases. This will update the game DLL to version 3 API.
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Offline mule_0wnz

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Re: Qoole 99 compile
« Reply #10 on: September 04, 2011, 02:37:49 PM »
The complaint about the GameAPI version is about the game DLL. I suspect you installed from a Quake2 3.05 original CD and that was a version that didn't support multiplayer. You need to download and install the Quake2 3.19 and 3.21 releases. This will update the game DLL to version 3 API.

Yes that was the issue. Thanks a lot, appreciate your concern
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Offline mule_0wnz

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Re: Qoole 99 compile
« Reply #11 on: September 05, 2011, 06:06:19 AM »
Hm, everything is working now, except that I cant seem to get the lights working. I thought it might be colormap, but i have one in the pak0.pak, and i even put one in baseq2 under pics. So that must not be the problem. Its not a leak in the map, because its full bright, so something just isnt working?
I've had this issue before but cant recall how i fixed it.




===== Executing process: =====
C:\Qoole 99\bin\qbsp3.exe lights1

---- qbsp3 ----
entering C:\Quake2\baseq2\maps\lights1.map
0...2...5...7... (0)
**** leaked ****
Writing C:\Quake2\baseq2\maps\lights1.bsp
    0 seconds elapsed

===== Process Terminated =====

===== Executing process: =====
C:\Qoole 99\bin\qrad3.exe lights1


===== Process Terminated =====

===== Executing process: =====
C:\Quake2\r1q2.exe +map lights1


===== Process Terminated =====


I'm not sure why it says leaked, but there no leak in the map? I checked, and besides that, the map is full bright. Its not dark
« Last Edit: September 05, 2011, 07:31:34 AM by mule_0wnz »
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Offline [BTF] Reflex

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Re: Qoole 99 compile
« Reply #12 on: September 06, 2011, 10:01:44 AM »
Oh,  there is a leak SOMEWHERE.   I've found them before by building a box just outside and around the whole map and then looking for parts of it lit up.


heh,  Quark has a handy ckeck map feature that is good at showing you where the leak is.  Used that before as well.
« Last Edit: September 06, 2011, 10:03:15 AM by [BTF] Reflex »
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Offline mule_0wnz

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Re: Qoole 99 compile
« Reply #13 on: September 06, 2011, 01:02:41 PM »
Oh,  there is a leak SOMEWHERE.   I've found them before by building a box just outside and around the whole map and then looking for parts of it lit up.


heh,  Quark has a handy ckeck map feature that is good at showing you where the leak is.  Used that before as well.

Yes Qoole has that feature as well. As weird as it is, there was no leak. No clue why it said that. I used the same map, download a differnt QRad3, put it on my desktop and bam it worked. Its all set up now, what a frustrating week i spent on it but atleast it works. I guess thats what you get when you use an outdated program lol. Thanks for the reply reflex
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