Author Topic: bob commands?  (Read 4289 times)

Offline ztev0

  • Sr. Member
  • ****
  • Posts: 377
    • View Profile
  • Rated:
bob commands?
« on: June 11, 2011, 03:15:01 PM »
when you have gl_polyblend 0 you still bob when you fall and land and when you get hit. is there any commands so you don't notice it? i have been told you can but not sure if its true or not
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline fdrjk

  • Brobdingnagian Member
  • ***
  • Posts: 4996
  • gotta be above it
    • View Profile
  • Rated:
Re: bob commands?
« Reply #1 on: June 11, 2011, 05:03:30 PM »
I wish. I also wish I could get rid of the bob when you shoot a railgun.  :ban:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [BTF] Reflex

  • Loquaciously Multiloquent Member
  • ****
  • Posts: 5324
  • !
    • View Profile
  • Rated:
Re: bob commands?
« Reply #2 on: June 13, 2011, 04:36:52 AM »
The screen movement when you hit the ground was heavily discussed at some point.

I don't think it can be removed without coding it.

I think we figured out your aim is not affected when landing,  even though the crosshair itself does move.

« Last Edit: June 14, 2011, 10:47:22 AM by [BTF] Reflex »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again

Offline peewee_RotA

  • Brobdingnagian Member
  • ***
  • Posts: 4152
  • Hi, I'm from the gov'ment and I'm here to help you
    • View Profile
  • Rated:
Re: bob commands?
« Reply #3 on: June 13, 2011, 07:43:27 AM »
View angle adjustments on falldamage, firing a weapon, and especially the machinegun rise in single/player is all done server side.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
 Tune in to the Tastycast!!!!  http://dna.zeliepa.net

Offline yahoo

  • Opulent Member
  • *
  • Posts: 2291
  • Quake II | Powered by SMF 1.0.9.
    • View Profile
  • Rated:
Re: bob commands?
« Reply #4 on: June 13, 2011, 08:22:29 AM »
ops I  miss read.
I could have sworn this thread was about Boobs command :P
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Quake II | Powered by SMF 1.0.9.
© 2001-2005, Lewis Media. All Rights Reserved.

Offline ztev0

  • Sr. Member
  • ****
  • Posts: 377
    • View Profile
  • Rated:
Re: bob commands?
« Reply #5 on: June 13, 2011, 08:50:54 AM »
ops I  miss read.
I could have sworn this thread was about Boobs command :P


lmao that one is easy. it's "show me your tits"
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline VaeVictis

  • i was -1 because you fucking suck
  • Brobdingnagian Member
  • *
  • Posts: 4498
    • View Profile
  • Rated:
Re: bob commands?
« Reply #6 on: June 13, 2011, 09:53:56 AM »
ops I  miss read.
I could have sworn this thread was about Boobs command :P


lmao that one is easy. it's "show me your tits"

sudo show me your tits

get it right :P
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline |iR|Focalor

  • Irrepressibly Profuse Member
  • *
  • Posts: 15769
  • Help Destroy America: VOTE DEMOCRAT
    • View Profile
    • Focalor's Horrible Website: We Rape You Til The Room Stinks
  • Rated:
Re: bob commands?
« Reply #7 on: June 13, 2011, 10:18:25 AM »
Bob commands... you to watch this short informative video.


http://www.youtube.com/watch?v=TMPm9cqar1Y
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Barton

  • Carpal Tunnel Member
  • ******
  • Posts: 1716
    • View Profile
  • Rated:
Re: bob commands?
« Reply #8 on: June 13, 2011, 04:06:02 PM »
View angle adjustments on falldamage, firing a weapon, and especially the machinegun rise in single/player is all done server side.

How do I turn this off? I'd love to turn off this bobbing when you land from falls for jump mod offline.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline peewee_RotA

  • Brobdingnagian Member
  • ***
  • Posts: 4152
  • Hi, I'm from the gov'ment and I'm here to help you
    • View Profile
  • Rated:
Re: bob commands?
« Reply #9 on: June 13, 2011, 05:13:06 PM »
View angle adjustments on falldamage, firing a weapon, and especially the machinegun rise in single/player is all done server side.

How do I turn this off? I'd love to turn off this bobbing when you land from falls for jump mod offline.

It would have to be programmed on the server.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
 Tune in to the Tastycast!!!!  http://dna.zeliepa.net

Offline Barton

  • Carpal Tunnel Member
  • ******
  • Posts: 1716
    • View Profile
  • Rated:
Re: bob commands?
« Reply #10 on: June 14, 2011, 01:47:54 AM »
It would have to be programmed on the server.

Yes it must be for jump mod, as every server I've been to has had fall bob off.

I noticed that my server config was missing a bunch of cvars from jump mod. I think it might be gdroptofloor "1". First I gotta fix my jump mod though. It keeps crashing offline, thinking that the dll is corrupt, but works online. :<
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline peewee_RotA

  • Brobdingnagian Member
  • ***
  • Posts: 4152
  • Hi, I'm from the gov'ment and I'm here to help you
    • View Profile
  • Rated:
Re: bob commands?
« Reply #11 on: June 14, 2011, 03:46:38 AM »
It would have to be programmed on the server.
Yes it must be for jump mod, as every server I've been to has had fall bob off.

 :exqueezeme:

Below is the code that adds the "kick angles" that cause the screen movement. This code is in all mods and game modes unless otherwise edited out.


There might be a way for a client to ignore these values but I doubt it.

p_view.c
Code: [Select]

/*
===============
SV_CalcViewOffset

Auto pitching on slopes?

  fall from 128: 400 = 160000
  fall from 256: 580 = 336400
  fall from 384: 720 = 518400
  fall from 512: 800 = 640000
  fall from 640: 960 =

  damage = deltavelocity*deltavelocity  * 0.0001

===============
*/
void SV_CalcViewOffset (edict_t *ent)
{
float *angles;
float bob;
float ratio;
float delta;
vec3_t v;


//===================================

// base angles
angles = ent->client->ps.kick_angles;

// if dead, fix the angle and don't add any kick
if (ent->deadflag)
{
VectorClear (angles);

ent->client->ps.viewangles[ROLL] = 40;
ent->client->ps.viewangles[PITCH] = -15;
ent->client->ps.viewangles[YAW] = ent->client->killer_yaw;
}
else
{
// add angles based on weapon kick

VectorCopy (ent->client->kick_angles, angles);

// add angles based on damage kick

ratio = (ent->client->v_dmg_time - level.time) / DAMAGE_TIME;
if (ratio < 0)
{
ratio = 0;
ent->client->v_dmg_pitch = 0;
ent->client->v_dmg_roll = 0;
}
angles[PITCH] += ratio * ent->client->v_dmg_pitch;
angles[ROLL] += ratio * ent->client->v_dmg_roll;

// add pitch based on fall kick

ratio = (ent->client->fall_time - level.time) / FALL_TIME;
if (ratio < 0)
ratio = 0;
angles[PITCH] += ratio * ent->client->fall_value;

// add angles based on velocity

delta = DotProduct (ent->velocity, forward);
angles[PITCH] += delta*run_pitch->value;

delta = DotProduct (ent->velocity, right);
angles[ROLL] += delta*run_roll->value;

// add angles based on bob

delta = bobfracsin * bob_pitch->value * xyspeed;
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
delta *= 6; // crouching
angles[PITCH] += delta;
delta = bobfracsin * bob_roll->value * xyspeed;
if (ent->client->ps.pmove.pm_flags & PMF_DUCKED)
delta *= 6; // crouching
if (bobcycle & 1)
delta = -delta;
angles[ROLL] += delta;
}

//===================================

// base origin

VectorClear (v);

// add view height

v[2] += ent->viewheight;

// add fall height

ratio = (ent->client->fall_time - level.time) / FALL_TIME;
if (ratio < 0)
ratio = 0;
v[2] -= ratio * ent->client->fall_value * 0.4;

// add bob height

bob = bobfracsin * xyspeed * bob_up->value;
if (bob > 6)
bob = 6;
//gi.DebugGraph (bob *2, 255);
v[2] += bob;

// add kick offset

VectorAdd (v, ent->client->kick_origin, v);

// absolutely bound offsets
// so the view can never be outside the player box

if (v[0] < -14)
v[0] = -14;
else if (v[0] > 14)
v[0] = 14;
if (v[1] < -14)
v[1] = -14;
else if (v[1] > 14)
v[1] = 14;
if (v[2] < -22)
v[2] = -22;
else if (v[2] > 30)
v[2] = 30;

VectorCopy (v, ent->client->ps.viewoffset);
}
« Last Edit: June 14, 2011, 03:57:36 AM by peewee_RotA »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
 Tune in to the Tastycast!!!!  http://dna.zeliepa.net

 

El Box de Shoutamente

Last 10 Shouts:

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

Show 50 latest
Welcome, Guest. Please login or register.
November 25, 2024, 12:12:56 PM

Login with username, password and session length