Author Topic: Where is this pak?  (Read 25148 times)

Offline Zeppelin

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Re: Where is this pak?
« Reply #45 on: November 05, 2010, 11:39:15 AM »
thanks!!

why the png textures arent working?
im using r1gl
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Offline [BTF] Reflex

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Re: Where is this pak?
« Reply #46 on: November 05, 2010, 11:45:38 AM »
Does another pak's textures override them?  There is also a cvar to enable/disable using other formats...
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Offline fdrjk

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Re: Where is this pak?
« Reply #47 on: November 05, 2010, 11:53:33 AM »
 :ubershock: :ubershock: :ubershock: :ubershock: :ubershock:
 :purpleshock: :purpleshock: :purpleshock: :purpleshock: :purpleshock:
 :eyecrazy: :eyecrazy: :eyecrazy: :eyecrazy: :eyecrazy:
 :WTF: :WTF: :WTF: :WTF: :WTF:
 ;D ;D ;D ;D ;D
 :biggungrin: :biggungrin: :biggungrin: :biggungrin: :biggungrin:
 :yessign: :yessign: :yessign: :yessign: :yessign:
 :frag: :frag: :frag: :frag: :frag:
 :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign: :ilysign:
 :bravo: :bravo: :bravo: :bravo: :bravo:
 :lolup: :lolup: :lolup: :lolup: :lolup:
 :grinelectric: :grinelectric: :grinelectric: :grinelectric: :grinelectric:


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Offline Zeppelin

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Re: Where is this pak?
« Reply #48 on: November 05, 2010, 12:03:13 PM »
Does another pak's textures override them?  There is also a cvar to enable/disable using other formats...

i named it to pak99.
but i only see the old textures.
what cvar?  :evilgrin:
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Offline fdrjk

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Re: Where is this pak?
« Reply #49 on: November 05, 2010, 12:05:31 PM »
http://faderjok.tastyspleen.net/quake2/Misc/bullzfull.pak

:thumbsup:

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Reflex. :D
« Last Edit: November 05, 2010, 04:53:25 PM by MCS_FaderJok0 »
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Offline fdrjk

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Re: Where is this pak?
« Reply #50 on: November 05, 2010, 12:26:03 PM »
Pix





Also includes bullz's PNG crosshairs.

 :thumbsup:
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Offline VaeVictis

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Re: Where is this pak?
« Reply #51 on: November 05, 2010, 01:58:55 PM »
Pix





Also includes bullz's PNG crosshairs.

 :thumbsup:

very nice looking :) perhaps i should check that out myself....
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Offline [BTF] Reflex

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Re: Where is this pak?
« Reply #52 on: November 05, 2010, 02:10:34 PM »
fader- I would call it something besides 'bullz pak'  There is one out there already named that.


zep- To make sure a pak loads last I start the name with a 'z'


ad- wtf bitch..  I'm still looking.


vae- It looks very nice,  and a few textures I would want to rip from it,  but as a whole it was difficult to play.
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Offline console

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Re: Where is this pak?
« Reply #53 on: November 05, 2010, 02:33:58 PM »
Does another pak's textures override them?  There is also a cvar to enable/disable using other formats...
i named it to pak99.
but i only see the old textures.
what cvar?

I don't know the cvar.  But, there's definitely the possibility that "other format" textures are being found in an earlier pak, and so the later pak file textures are ignored.  (I think this could be classified as a bug in the pak search logic in the game.)

If you know the name of the texture file(s) in question you could probably use "whereis" to identify the pak where they're being found.

Otherwise, what I did was remove my earlier-numbered paks, then add them back in one at a time until the culprit was found.


Regards,

:frustration:
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Offline |iR|Focalor

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Re: Where is this pak?
« Reply #54 on: November 05, 2010, 02:42:39 PM »
Lol, at least one hack file found there so far, rocket line pak.

What's a "rocket line pak" hack? Never heard of it.
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Offline X7

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Re: Where is this pak?
« Reply #55 on: November 05, 2010, 02:49:28 PM »
Does another pak's textures override them?  There is also a cvar to enable/disable using other formats...

i named it to pak99.
but i only see the old textures.
what cvar?  :evilgrin:




http://r-1.ch/q2config.php?type=r1gl

//-------------------------------
// A list of image formats that are attempted for
// map textures before reverting to the original .wal.
// Default png jpg tga
//-------------------------------
set gl_texture_formats "tga"



 :afro:

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Offline VaeVictis

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Re: Where is this pak?
« Reply #56 on: November 05, 2010, 03:15:21 PM »
Lol, at least one hack file found there so far, rocket line pak.

What's a "rocket line pak" hack? Never heard of it.

probably a spike out of the front of the rocket showing its flight path or something stupid like that for the blind lol
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Offline Zeppelin

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Re: Where is this pak?
« Reply #57 on: November 05, 2010, 03:55:32 PM »
Does another pak's textures override them?  There is also a cvar to enable/disable using other formats...
i named it to pak99.
but i only see the old textures.
what cvar?

I don't know the cvar.  But, there's definitely the possibility that "other format" textures are being found in an earlier pak, and so the later pak file textures are ignored.  (I think this could be classified as a bug in the pak search logic in the game.)

If you know the name of the texture file(s) in question you could probably use "whereis" to identify the pak where they're being found.

Otherwise, what I did was remove my earlier-numbered paks, then add them back in one at a time until the culprit was found.


Regards,

:frustration:


Thanks.
I dont have any texture paks!
I just downloaded a zip of "24-bit TGA texture pack and Improved model skins" from "Quake 2 High Resolution Texture Packs" and replaced the files in the textures folder.  :oops:
I think thats the problem! :headscratch:
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Offline fdrjk

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Re: Where is this pak?
« Reply #58 on: November 05, 2010, 03:57:22 PM »
fail
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Offline Zeppelin

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Re: Where is this pak?
« Reply #59 on: November 05, 2010, 04:03:33 PM »
Does another pak's textures override them?  There is also a cvar to enable/disable using other formats...

i named it to pak99.
but i only see the old textures.
what cvar?  :evilgrin:




http://r-1.ch/q2config.php?type=r1gl

//-------------------------------
// A list of image formats that are attempted for
// map textures before reverting to the original .wal.
// Default png jpg tga
//-------------------------------
set gl_texture_formats "tga"



 :afro:



Thanks X7  :beer:
I tried set gl_texture_formats png
and this is the appearance i got :exqueezeme:
« Last Edit: November 05, 2010, 04:15:28 PM by Zeppelin »
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