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nade kill
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Topic: nade kill (Read 2439 times)
haunted
Moderator
Irrepressibly Profuse Member
Posts: 10149
I am hollywood.
Rated:
nade kill
«
on:
August 05, 2010, 09:45:41 AM »
lift jump to nade launcher -> circle jump -> health assisted nade in face
thank you for making it possible jerry
«
Last Edit: August 05, 2010, 09:47:33 AM by haunted
»
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Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: nade kill
«
Reply #1 on:
August 05, 2010, 11:52:32 AM »
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[BTF] Reflex
Loquaciously Multiloquent Member
Posts: 5324
!
Rated:
Re: nade kill
«
Reply #2 on:
August 06, 2010, 06:08:06 AM »
Making the jump again right after makes that even more awesome.
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Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again
haunted
Moderator
Irrepressibly Profuse Member
Posts: 10149
I am hollywood.
Rated:
Re: nade kill
«
Reply #3 on:
August 06, 2010, 08:59:02 AM »
Quote from: [BTF] Reflex on August 06, 2010, 06:08:06 AM
Making the jump again right after makes that even more awesome.
I recently acquired my old keyboard that I used when I played on dial-up, being that I couldn't strafe/circle jump backwards on my previous keyboard that i've been using for a few months now. BOY, does being able to strafe jump backwards make a difference for retreating shots with any weapon. I can also pivot from left or right while speed jumping now, to adjust where I want to aim while speed jumping... very nice. Anyway, I started never missing this jump again like in my dial-up days, is where I was getting at... and I'm pleased
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