Oh Jay, you do I take it? I can go to any Quake server and pop your name up and get crickets, you don't have any demos, hell, no proof of you ever even fucking playing and im the lonely tool? You won't catch me sitting in MIRC in a dozzen different game chans all day, programming shitty q2 projects that never did (or will) get any recognition.....fuck, even people who DO take the time to talk to you claim that you degenerate every topic down to moronic bickering because you've yet to afford the surgery to remove the giant stick from your ass.You're the fucking epitomy of irrelevant, deal with it.
Quote from: Arm0r on May 11, 2010, 07:14:08 PMOh Jay, you do I take it? I can go to any Quake server and pop your name up and get crickets, you don't have any demos, hell, no proof of you ever even fucking playing and im the lonely tool? You won't catch me sitting in MIRC in a dozzen different game chans all day, programming shitty q2 projects that never did (or will) get any recognition.....fuck, even people who DO take the time to talk to you claim that you degenerate every topic down to moronic bickering because you've yet to afford the surgery to remove the giant stick from your ass.You're the fucking epitomy of irrelevant, deal with it.Yea.. demos of Quake matches. If that is your benchmark for a leading a fulfilling and meaningful life, if that is your legacy .. wow. I pity you.For what it's worth, shitstick, when I was actively working on Q2W, it had a larger IRC following than Tastyspleen.net did. If you ask anyone who knows anything about Quake engines, they will testify to the elegance, efficiency, and extensibility of my design. You, on the other hand, are an idle turd. You know nothing. You're obsessed with this ancient game, and yet you don't understand the first thing about how it works. In all the years you've wasted simply playing it, you never had the motivation or wit to peek under the covers and figure something out. I was bored with playing Quake2 in 2000. I decided to challenge myself and learned how to build levels, create mods, and ultimately rewrote 75% of the entire game engine from scratch just to see what I could accomplish. The end goal is/was to give away a free game to the community -- a product representing 3 years of effort from a team of 10 or so people. Meanwhile, you've been masturbating and mashing keys on q2dm1 for 13 years. Congratulations.
Quote from: Arm0r on May 11, 2010, 07:14:08 PMOh Jay, you do I take it? I can go to any Quake server and pop your name up and get crickets, you don't have any demos, hell, no proof of you ever even fucking playing and im the lonely tool? You won't catch me sitting in MIRC in a dozzen different game chans all day, programming shitty q2 projects that never did (or will) get any recognition.....fuck, even people who DO take the time to talk to you claim that you degenerate every topic down to moronic bickering because you've yet to afford the surgery to remove the giant stick from your ass.You're the fucking epitomy of irrelevant, deal with it.Yea.. demos of Quake matches. If that is your benchmark for leading a fulfilling and meaningful life, if that is your legacy .. wow. I pity you.For what it's worth, shitstick, when I was actively working on Q2W, it had a larger IRC following than Tastyspleen.net did. If you ask anyone who knows anything about Quake engines, they will testify to the elegance, efficiency, and extensibility of my design. You, on the other hand, are an idle turd. You know nothing. You're obsessed with this ancient game, and yet you don't understand the first thing about how it works. In all the years you've wasted simply playing it, you never had the motivation or wit to peek under the covers and figure something out. I was bored with playing Quake2 in 2000. I decided to challenge myself and learned how to build levels, create mods, and ultimately rewrote 75% of the entire game engine from scratch just to see what I could accomplish. The end goal is/was to give away a free game to the community -- a product representing 3 years of effort from a team of 10 or so people. Meanwhile, you've been masturbating and mashing keys on q2dm1 for 13 years. Congratulations.
That's all you got? Are you too fucking stupid to realize when you've lost, or just too immature to acknowledge it?
<[BTF]Dizzy> Hey you <[BTF]Dizzy> I think you ment to say "For all intents and purposes" in your reply to jdolan <|iR|Focalor> nah<[BTF]Dizzy> ok <[BTF]Dizzy> just trying to be a good neighbour
Quote from: Jay Dolan on May 14, 2010, 04:05:32 AMThat's all you got? Are you too fucking stupid to realize when you've lost, or just too immature to acknowledge it?For all intensive purposes... you are engaging in a forum flame war, claiming the other person has lost, and simultaneously calling them "immature" for not conceding defeat in what is obviously a futile battle of wits with a human so evolved as yourself. Wasn't too long ago that you were bitching about people who argue too much on these forums. Looks to me like someone found your button, sweetheart.YOU'RE DOING IT WRONG!
For all intensive purposes... you are engaging in a forum flame war, claiming the other person has lost, and simultaneously calling them "immature" for not conceding defeat in what is obviously a futile battle of wits with a human so evolved as yourself. Wasn't too long ago that you were bitching about people who argue too much on these forums. Looks to me like someone found your button, sweetheart.YOU'RE DOING IT WRONG!
and maps like q2dm1, not boring.
God damn Canadians always being too nice, aye.
Wow, clever. Would have been more impressive if you didn't require (and yet ignore) tutoring in order to pull it off.