Author Topic: Copying and pasting whole Maps with Quark  (Read 2808 times)

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Copying and pasting whole Maps with Quark
« on: August 08, 2009, 06:06:46 PM »
I'm not sure how familiar you all are with quark, but I have an issue. If I wanted to manipulate a single player map, what do i need to do in order for it to work. It seems that copying and pasting all the brushes and entities into a new window doesn't work, and the program thinks there is nothing there so it wont build the map. Any help would be nice.

Offline peewee_RotA

  • Brobdingnagian Member
  • ***
  • Posts: 4152
  • Hi, I'm from the gov'ment and I'm here to help you
    • View Profile
  • Rated:
Re: Copying and pasting whole Maps with Quark
« Reply #1 on: August 09, 2009, 02:40:08 AM »
I'm confused. Is this an existing Single player map from the standard game? Did you decompile the .bsp into a .map using a program like gladiator first?

I've seen people take sections from single player maps and paste them into other leves in quark before. So, yes it is possible. We just need more info to know what is wrong in your case.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
 Tune in to the Tastycast!!!!  http://dna.zeliepa.net

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Re: Copying and pasting whole Maps with Quark
« Reply #2 on: August 10, 2009, 06:12:45 PM »
I'm confused. Is this an existing Single player map from the standard game? Did you decompile the .bsp into a .map using a program like gladiator first?

I've seen people take sections from single player maps and paste them into other leves in quark before. So, yes it is possible. We just need more info to know what is wrong in your case.

I'm sorry for not being more specific, but you basically answered my question. So there is a way to make a .bsp into a .map file so   that the level can be modified? I'll research that gladiator program. I thought there might be a simpler way by just copying and pasting all the brushes, but oh well.

*EDIT*: it turns out I am still confused. When i google that gladiator program all i get is some bot program. All I wanted to do was to take pieces out of existing q2 dm maps. Like the people who made those "the Edge" modifications, how did they do that?
« Last Edit: August 10, 2009, 09:34:36 PM by Nephi{MOD} »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [BTF] Reflex

  • Loquaciously Multiloquent Member
  • ****
  • Posts: 5324
  • !
    • View Profile
  • Rated:
Re: Copying and pasting whole Maps with Quark
« Reply #3 on: August 11, 2009, 06:51:18 AM »
Gladiator bot comes with a conversion tool.

It is needed to make a path system for the bots to use,  I forget the format it goes to for that.
But another thing the program can do is convert to .map as well.

Panjoo rox!  He has the gladiator bsp to map converter -> http://panjoo.tastyspleen.net/downloads/winbspc.zip

.map version of edge with no bugs in it -> http://panjoo.tastyspleen.net/downloads/q2dm1_sourcemap.zip


 :bravo: Panjoo  :thumbsup:



  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again

Offline ReCycled

  • Carpal Tunnel Member
  • ******
  • Posts: 1690
    • View Profile
  • Rated:
Re: Copying and pasting whole Maps with Quark
« Reply #4 on: August 11, 2009, 09:04:13 AM »
WinBSP works great. And it's fast - no more than 5 seconds to go from .bsp to .map format. It's a godsend program if you want to make your own "Edge" or tweak some existing map. You may lose the exact lighting values of the original map though.
 
As far as copying and paste functions in your map editor - I've found with mine it's hit or miss. Sometimes it works, sometimes not. I've tried to figure out the exact order/process that it prefers to get a clean reliable copy, but haven't.
 :bigshades:
« Last Edit: August 11, 2009, 09:10:29 AM by ReCycled »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
“It is hard to make predictions, especially about the future.” – Yogi Berra

Offline Whirlingdervish

  • Super ShortBus Extravaganza
  • Illimitable Sesquipedalian Member
  • *
  • Posts: 6384
    • View Profile
    • The Dervish Depository
  • Rated:
Re: Copying and pasting whole Maps with Quark
« Reply #5 on: August 11, 2009, 09:11:18 AM »
I've occasionally been forced to 'fix' a .map file so that it doesn't get leaks to the void after winbspc makes it into a .map from a .bsp.

I'd copy all of the brushes into a new project file, and then slap a big box made of brushes around it to make sure the map will get thru the build process without errors/crashes. After that it's just a matter of adding entities like lights and items and spawns back to the map.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Nephi

  • Jr. Member
  • **
  • Posts: 72
  • A boy in a boy's world.
    • View Profile
    • Aidenator.com
  • Rated:
Re: Copying and pasting whole Maps with Quark
« Reply #6 on: August 13, 2009, 03:41:38 PM »
Winbspc worked like a charm. Everything went smooth. Thanks for all your help!

 

El Box de Shoutamente

Last 10 Shouts:

 

Yotematoi

February 14, 2025, 12:41:48 PM
 :-*
 

|iR|Focalor

February 13, 2025, 07:31:24 AM
I was on DM this morning for the first time in a pretty long time. Seemed fine to me.

0rbisson

February 13, 2025, 04:54:21 AM
DM server is fucked. 2 point blank rockets from spawn and lava damage and player survived? WTF?" Also someone has fucked with the spawn points, every single time no matter how big the map you spawn right in front of the person who killed you last
 

rikwad

February 08, 2025, 10:48:18 PM
Seattle FFA now has working HTTP downloads. Thanks Unholy!
 
RIP Pepp   ✟
 
 

-Unh0ly-

February 03, 2025, 01:20:14 AM
vvvALL WEAPS HAVE MUZZLE FLASH vvvv
 

|iR|Focalor

December 25, 2024, 12:15:35 AM
 

|iR|Focalor

December 25, 2024, 12:06:54 AM
 

RailWolf

December 23, 2024, 09:15:50 AM
Fixed the image for you =)
And Die Hard is a great Christmas movie
 

|iR|Focalor

December 19, 2024, 04:55:07 AM
correction - you gotta put the whole word, not just w: {img width=210}

Show 50 latest
Welcome, Guest. Please login or register.
February 18, 2025, 03:10:22 PM

Login with username, password and session length