Author Topic: Why that change of Thresh to Damiah´s era in q2?  (Read 2284 times)

Offline Lejionator

  • Full Member
  • ***
  • Posts: 126
  • I AM THE DESTROYER!
    • View Profile
    • My Quake Live Stats!
  • Rated:
Why that change of Thresh to Damiah´s era in q2?
« on: July 19, 2009, 03:06:13 PM »
I have many demos of Thresh, like Thresh vc Immortal, Ren, Angelstorm, etc. BtW I have demos of Makaveli vs Immortal, Immortal vs Unholy, and many ancient demos. Now I see those new-schoole demos of Damiah, Syanid, MasterT(someone have demos this guy? He is from Lithuania, of called "Old School Clan"! Remember?), Fiz, etc. Why old school players was played very diferent in relation with the players actually? Thresh and Immortal don´t speedrun! Just walk and owned yours positions. Damiah run like a mad or demon!
The Quake2 don´t was able make speedjumps before? Strafejumps? Or someone discovered that this was possible? Who discorever it? Sorry my poor english, guys.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
"Be water, my friend!" (c) Bruce Lee

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: Why that change of Thresh to Damiah´s era in q2?
« Reply #1 on: July 19, 2009, 03:43:06 PM »
The Quake2 don´t was able make speedjumps before? Strafejumps? Or someone discovered that this was possible?

Yes, most of the jumps we take for granted today weren't possible with the original Q2 physics.

This changed with version 3.15.  From the release notes:

Quote
- Player movement code re-written to be similiar to that of NetQuake and
  later versions of QuakeWorld.  Player has more control in the air and
  gets a boost in vertical speed when jumping off the top of ramps.

This changed again in 3.17:

Quote
- Player movement during Air acceleration changed to reflect more real-world
  physics while airborne.

And again in 3.19:

Quote
- New server cvar:  sv_airaccelerate.  This controls the optional air
  acceleration facility.  The default value is 0, which disables air control.
  The usual value to replicate the air control seen in the original Quake and
  later versions of Quakeworld is 10.  10 allows for much more
  air control (as was seen in 3.15).  This value is ignored in single player
  and coop.

That was the last physics change from id Software.


I don't know who first started figuring out jumps... but I know it wasn't very long until I started seeing players do the basic jumps in the mega room, and speed jumping from the upper rocket launcher to the rocket ammo below... 

I'm pretty sure it was still 1998, because I seem to recall talking to some of my co-workers about this "amazing physics bug" in Q2 that provided great gameplay value.  (1998 was the last year I worked at that company.)  Not 100% sure though...


Regards,

:exqueezeme:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

 

El Box de Shoutamente

Last 10 Shouts:

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

Show 50 latest
Welcome, Guest. Please login or register.
November 22, 2024, 11:39:54 PM

Login with username, password and session length