Author Topic: New Map, weird problem running it on Mutant  (Read 5043 times)

Offline Yendor

  • Full Member
  • ***
  • Posts: 119
    • View Profile
  • Rated:
New Map, weird problem running it on Mutant
« on: February 25, 2009, 03:22:08 PM »
I made the coolest map ever conceived for Quake 2, and uploaded it to the great and wonderful Tastyspleen yesterday.   Quadz was kind enough to put it in the "mymap" on Mutant. 

My friends and I have been having much happiness playing this map locally for about 2 months.

However, upon running it from Mutant, there's a central jump pad that does not work.  Instead of popping you up into the air, it seems that the direction of "push" is downward, and at a near-infinite speed.    You always crater as you step off a little 6-inch ledge.


This map was made in the old-ass Qoole v2.50 (1998), and compiled with equally old, stock builders from id (qbsp3.exe, qvis3.exe, and qrad3.exe).
So, my question is, does anyone know of any weird incompatibility between stock-compiled maps and the R1Q2-generation of Quake 2 Server? 

This concerns particularly, a brush assigned the function Trigger/Push, with a speed of 1000, and an "angle" of "-1" (meaning "up").  This setup for "push" brushes has always worked fine for me in the past in other maps, and works in this one too, when running locally (with Client+Server running from Quake2 v3.20 stock, or from the latest R1Q2).

This one little feature is very central to this particular Map, and it kinda sucks with it broken (effectively turning all warp pads into "Kill pads". :(

I won't give the map name, because if anyone mymaps it, it's just going to sit there and suck, giving me and it a bad name :((

I'll be looking into doing an "override" to fix this problem.

  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
I am the Master Blastermator!

Offline Whirlingdervish

  • Super ShortBus Extravaganza
  • Illimitable Sesquipedalian Member
  • *
  • Posts: 6384
    • View Profile
    • The Dervish Depository
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #1 on: February 25, 2009, 03:38:57 PM »
depending on the program you used to make the map and set the angles and speed values on the trigger_push that causes the jump pad to work, it may not work correctly with some mods.

It's been a while since I made one, but I think your Z angle should be set to a negative number which would be the angle measured upwards from dead level. (-90 being straight up)

A simple over-ride will probably fix this.

I'd bet you a dollar that if you send X7(Q2C) a private message regarding this, he will be able to assist you in crafting a bsp override and getting it up on the server. He's a member on this forum, and you can also contact him at the Quake 2 Cafe', a forum for q2 mappers: http://leray.proboards34.com/index.cgi?
« Last Edit: February 25, 2009, 03:43:12 PM by Whirlingdervish(Q2C) »
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #2 on: February 25, 2009, 03:44:59 PM »
I'd bet you a dollar that if you send X7(Q2C) a private message regarding this

Haha...!

I had sent X7 a message about it last night.  After a couple attempts, the map now works on the servers!  (it's on ts500 now, may need to restart mutant to load the latest override...)


Here's the discussion about what was changed in the override:


Quote from: X7[Q2C]
fours2d.bsp.override FIX

Have the same problem with the center trigger_push ( air launchers ).
Not a good place for a misc_teleporter_dest and the trigger_push to be at the same origin.

Changed the misc_teleporter_dest to and info_notnull, move it above the trigger_push.

Also fixed these errors too.

------- Server Initialization -------
func_train without a target at (622 418 -86)
0 entities inhibited
0 teams with 0 entities
droptofloor: item_armor_jacket startsolid at (432 1096 -280)
droptofloor: ammo_slugs startsolid at (752 16 -136)
droptofloor: ammo_cells startsolid at (-716 -1246 -138)
-------------------------------------


Uploaded to ftp baseq2/maps


Should also re-start your TS500 server the func_* entities are moving funny.


X7


Quote from: X7[Q2C]
Quote from: console
Quote from: X7[Q2C]
fours2d.bsp.override FIX

Have the same problem with the center trigger_push ( air launchers ).
Not a good place for a misc_teleporter_dest and the trigger_push to be at the same origin.

Changed the misc_teleporter_dest to and info_notnull, move it above the trigger_push.

Also fixed these errors too.

------- Server Initialization -------
func_train without a target at (622 418 -86)
0 entities inhibited
0 teams with 0 entities
droptofloor: item_armor_jacket startsolid at (432 1096 -280)
droptofloor: ammo_slugs startsolid at (752 16 -136)
droptofloor: ammo_cells startsolid at (-716 -1246 -138)
-------------------------------------

Hi,

Thanks!

Unfortunately when played on the server, I still get stuck in the center trigger instead of launched into the air. :(

I have verified (on ts500) that the server is really using the override file.

I've also restarted the server.

Could it be possible the center trigger_push is too close to the ground?  (Just wildly guessing, I don't have any experience with trigger_push...)


Regards,

quadz



Could be where that trigger_push its at, its a the center of that bsp.

But is work ok on windows OS, but on Linux it pushes the player down.
Also you can use the grenade launcher and shoot a grenade on to a trigger_push and it will be pushed.


Upload new override change the trigger_push speed to 200 & angle to angels -90 0 0.

Will have to see if the will fix it........


 ;)
X7


Thanks X7 !


:bananaw00t: :beer:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline [BTF] Reflex

  • Loquaciously Multiloquent Member
  • ****
  • Posts: 5324
  • !
    • View Profile
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #3 on: February 26, 2009, 06:37:58 AM »
Was on that map with Spawngirl yesterday, interested to see what its like fixed
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Sometimes I think it’s a sin when I feel like I’m winnin’ when I’m losin’ again

Offline Yendor

  • Full Member
  • ***
  • Posts: 119
    • View Profile
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #4 on: February 26, 2009, 07:24:49 AM »
Man, I'm speechless - you guys are the coolest!  :righteous:

I will definitely have to get Q2 on my linux box and promise I'll at least test that much before uploading any more maps.

I learned about the info_not_null after using the target-less train for the laser... so everything I learned about map making is hacked from trial-and-error - a venerable institution, but definitely prone to learning the *wrong* way to do certain things.

At any rate - I wish actual companies around the world were as responsive as TS in helping folks out!
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
I am the Master Blastermator!

Offline |iR|Focalor

  • Irrepressibly Profuse Member
  • *
  • Posts: 15688
  • Help Destroy America: VOTE DEMOCRAT
    • View Profile
    • Focalor's Horrible Website: We Rape You Til The Room Stinks
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #5 on: February 26, 2009, 01:04:22 PM »
May I say... god bless you folks who are actually making maps. From what very very extremely little I know about it, it's a tremendous pain in the ass and apparently a labor of love. I for one certainly appreciate all the time, creativity, and effort it takes to put one together. So if no one else ever expresses any kind of appreciation for your work, know that I do.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Yendor

  • Full Member
  • ***
  • Posts: 119
    • View Profile
  • Rated:
New Mutant Map: Fours2d.bsp !!
« Reply #6 on: February 26, 2009, 04:53:13 PM »
Always good to have blessings, especially from those whose names are found in Enoch in the middle of arcane sigils... :)

Looks like the powers that be, likewise blessed, have gotten it to run perfectly on Mutant!

Thanks to Quadz, X7 and all those that make TS happen! :notworthy:
So, feel free to mymap Fours2d +pu on Mutant and enjoy the oddest Q2 map I've ever made
I strongly recommend using/enabling powerups on this map, as they are an integral part of the balance of power.

Notes about Fours2d...
- The concept is a large arena with four main towers, one at each corner.  Each one has something good, but also has a way to die.
- These ways of death are activated from a central platform in the center of the map, where buttons will cause explosions, shoot blasters, or drop you into lava, all by remote control.
- The slime at the bottom is not harmful as long as you "swim up" (hold up/jump key) while in it.
- Green lasers will actually Give you health (and armor if you have the Red, and cells, if you have power armor)
- Red lasers hurt (the fat red vertical one in the center only hurts a little.  The skinny red horizontal one will likely kill you (unless you have 400+ health).
- The central feature is a jump pad that spits you in any random direction when you hit it, landing you in almost any area of the map.
- There is a little "healing station" on one of the four main corner platforms - it will heal you as long as the Green Laser is lit, but don't stay too long, or you'll get all blowed up.

So have fun!  Feel free to drop me some feedback -I'd love to hear what others think about this monstrosity .
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
I am the Master Blastermator!

Offline [BTF]Jehar

  • Swanky Member
  • *****
  • Posts: 776
  • Gee Gee or Whatnot.
    • View Profile
    • Tastyspleen.tv
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #7 on: February 26, 2009, 04:55:30 PM »
Sweetness, always nice to see some creative map scripting! :D Expect to have this newsed.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Tastyspleen ==Tastyspleen.tv==! All Quake, All the Time

Offline Yendor

  • Full Member
  • ***
  • Posts: 119
    • View Profile
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #8 on: February 26, 2009, 05:00:35 PM »
Sweetness, always nice to see some creative map scripting! :D Expect to have this newsed.
Golly, I've never been newsed before :)  Now I wish I embedded a byline in the BSP...
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
I am the Master Blastermator!

Offline console

  • Brobdingnagian Member
  • ***
  • Posts: 4518
  • "Man, this is the way to travel," said my attorney
    • View Profile
    • tastyspleen.net
  • Rated:
Re: New Mutant Map: Fours2d.bsp !!
« Reply #9 on: February 26, 2009, 05:12:08 PM »
I strongly recommend using/enabling powerups on this map, as they are an integral part of the balance of power.

OK, in that case I've enabled powerups by default for fours2d.


Regards,

:afro:

  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

Offline Yendor

  • Full Member
  • ***
  • Posts: 119
    • View Profile
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #10 on: February 26, 2009, 05:19:55 PM »
 :lolup:  Woo hoo!  Call me naturalist, but I like my quads and such!
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
I am the Master Blastermator!

Offline Reefer

  • Jr. Member
  • **
  • Posts: 66
  • Why not?
    • View Profile
    • Donde Quake 2?
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #11 on: May 16, 2020, 01:39:45 AM »
 :bravo: Awesome map Yendor!  Here it is on video: 
https://www.youtube.com/watch?v=Cy_yG1RyMfU
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
"I acknowledge that a game just took place and an outcome was achieved. It is tangible that fun was had by some if not all." MoneyDukes

Offline bvughtoonice

  • Swanky Member
  • *****
  • Posts: 561
  • Join Quake Legacy Mod Revival Discord!
    • View Profile
    • Mod Revival made easy on discord chat!
  • Rated:
Re: New Map, weird problem running it on Mutant
« Reply #12 on: December 12, 2022, 05:49:51 AM »
What a cool looking map
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Bring more Life back to your favorite mod! on discord chat!#gloom #vortex #qpong #kots #giex #q2jump #ra2 #wod #wodx #railwarz #LMCTF #LFireCTF #expertctf https://quakelegacy.com/

 

El Box de Shoutamente

Last 10 Shouts:

 

|iR|Focalor

April 18, 2024, 02:55:33 PM
Quake 2 needs some pubic hair!

Sgt. Dick

April 17, 2024, 08:44:00 PM
This place is not what it used to be, but It can still be amusing at times  :D
 

Costigan_Q2

April 02, 2024, 07:49:21 AM
Quake 2 needs a public square.
 

|iR|Focalor

April 02, 2024, 06:38:09 AM
Deflection.
 

-Unh0ly-

April 02, 2024, 04:32:51 AM
 

Costigan_Q2

April 02, 2024, 03:22:32 AM
And now, as usual, we finally get to this pathetic buffoon, once again, pettily grasping at straws for any desperate tiny false 'victory' it genuinely believes it can win.
 

|iR|Focalor

April 02, 2024, 02:18:27 AM
"I freely admit to my faults but this degenerate can't even recognise his nevermind admit them."

I asked you why, and you only responded with "everyone's a sinner." That's less "freely admitting your faults" and more of a minimization of them. Just saying.
 

Costigan_Q2

April 02, 2024, 01:51:31 AM
I freely admit to my faults but this degenerate can't even recognise his nevermind admit them. :)

He'll never learn, just like Beaver...
 

Costigan_Q2

April 02, 2024, 01:30:11 AM
Yes, everyone's a sinner.

Didn't you know?

They've only banned my Costigan identity accounts. :)
 

|iR|Focalor

April 02, 2024, 01:24:14 AM
"Trolls get banned, that's universal"

I forget, maybe you can help me out... Which one of us is banned from Tastyspleen discord again? And why?

Show 50 latest
Welcome, Guest. Please login or register.
April 19, 2024, 01:46:46 AM

Login with username, password and session length