Quote from: VaeVictis on March 06, 2014, 12:46:03 AMlower fps makes the updates slower, and makes you seemingly stick to the ground, higher fps make updates quickly, and so you move very slightly faster so im playing with an inherent competitive disadvantage, nice to confirmpost the pdf nubcake
lower fps makes the updates slower, and makes you seemingly stick to the ground, higher fps make updates quickly, and so you move very slightly faster
so another bs to this game is low fps. apparently, because my vid card maxes out at 60
On FPS:I am like the only person uses 125Haunted plays on 60 (I think, been awhile since I asked, plus he plays on a calculator apparently so i know it was lower)ah! plays on 90and slugs/adrenaline last I checked both use 66 (I know slugs does, adren might change his around)Can't remember what naymlis uses, but I want to say it is 90 or 12030, 66, 90, or 120 are the FPS values people will generally play at (for actual games)... pick one that suites what you want to do, but the differences are minor and 66 is the best all aroundso 60 fps = standardif you ask any decent player what your cl_maxfps should be, they will usually suggest 66 or 90lower fps makes the updates slower, and makes you seemingly stick to the ground, so while you move just a TINY bit slower, you can double jump MUCH easierhigher fps make updates quickly, and so you move very slightly faster and can get more speed on things like ice and you will jump slightly higher so you can do things like jump on top of 64 unit crates under the origin point of the map (such as the one in the middle of rdm2 or the crates at the bottom of dm8), however it makes double jumps harder to time properly and you can easily vault over something and stick to it when you are trying to double jump off of it anything over 120 and the game warns you it is not advisable, anything over 125 and you run the risk of a disconnect from flooding the serverif you can pull 30 FPS, you can play without technical limitations, if you can pull 66 fps, you can do some of the hardest jumps that are useful in duel/tdm (skill permitting) there is a PDF file about origin point on a map and the effect of FPS on movement in the jump section written by nookie I believe, good read if you don't understand FPS mechanics and quake2 physics yet
VaeVictis:i find it funny that you even consider grammar a sign of intelligence, that itself is a very uneducated claim
i probably have a 1% chance of ever winning in duel against you
He wants attention clearly, but isn't trolling like Rick said I don't think. Probably just an out he uses with the few people that tolerate him to continue to tolerate him.
Mercy is for the weak. Here, in the streets, in competition: A man confronts you, he is the enemy. An enemy deserves no mercy.