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problem with duckjump
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Topic: problem with duckjump (Read 1593 times)
maiden
Newbie
Posts: 23
Rated:
problem with duckjump
«
on:
September 17, 2012, 10:14:07 AM »
hi all,
i downloaded the q2 kickstarter, based on apqr2 engine, from this side
http://shoutcast.tastyspleen.net/?page_id=744
and now i got an problem i started the game take my resolution settings and binds to play, no problem so far. when i started to jumpstrafeing my speed couldnt gain, it feels like i am holding back by pressing the duck key. i looked in the autexec and find an duckjumpscript, i deleted it and started the game new, but the problem is still the same. there are any solutions for me to do?
and i have an other quastion, i downloaded the quake 2 starter from here
http://q2s.tastyspleen.net/
this is based on r1q2 engine, fine too as i think. i set my config perfect and put the paks i needed, but 2 things i didnt like, i just want to have the nice bright-green-skins that i found in the q2 kickstarter, based on apqr2. i put this file named "brightplayers" in my baseq2 directory but it didnt work under r1q2 engine. it is possible to make this skins work under r1q2. and the last think i dont like my backcon, there are some to download? the backcon problem is not so importent, just want to mention it.
hopfuly for help
lg maiden
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VaeVictis
i was -1 because you fucking suck
Brobdingnagian Member
Posts: 4498
Rated:
Re: problem with duckjump
«
Reply #1 on:
September 17, 2012, 03:26:46 PM »
youd probably be better off with the q2 starter, it is a more solid base than the frankenstein creation q2kicker
as far as the bright skins, you can do that no problem... the issue you are seeing is because you are taking a named .pkz file, 2 problems there... r1q2 does not support .pkz and will need properly named paks
to get those skins you will want to go find a .pak with the skins you want and drop it into baseq2 as something like pak9.pak
higher number paks get read first by the client so you can order your assets if you want to customize it a little bit
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problem with duckjump
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