Welcome,
Guest
. Please
login
or
register
.
November 26, 2024, 07:06:17 AM
News:
tastyspleen.net discord server:
http://discord.tastyspleen.net
Home
Forum
Help
TinyPortal
Search
Calendar
Login
Register
tastyspleen::quake 2 community
»
Forum
»
Quake Related Topics
»
Quake
(Moderator:
[BTF]DeathStalker
) »
OpenGL renderer
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: OpenGL renderer (Read 1609 times)
Kegel
Newbie
Posts: 2
Rated:
OpenGL renderer
«
on:
March 18, 2008, 02:09:32 PM »
Haven't played this in like 10 years and was wondering what the standard is as far as patches etc. I noticed a few patches available past Id's official 3.20, as well as newer OpenGL renderers etc. Example:
http://www.r1ch.net/stuff/r1q2/
or
http://www.markshan.com/thesinraven/quake_II_v.3.21.htm
Just wondering what the best way to go is as far as patch and GL renderer nowadays.
Thanks
Logged
Whirlingdervish
Super ShortBus Extravaganza
Illimitable Sesquipedalian Member
Posts: 6384
Rated:
Re: OpenGL renderer
«
Reply #1 on:
March 18, 2008, 02:17:18 PM »
use the r1gl.dll renderer that you found at R1CH's site as it has many fixes and is more bugfix friendly.
the 3.20 client is the last one you'll need, so if you're patched to that point, you're good.
I recommend using the r1q2.exe client that you can get in the same place as the r1gl.dll renderer above.
It is very much like regular q2 3.20 but with many improvements in security, stability and netcode.
you will want to disable mouse acceleration and asynchronous fps in your config if you use r1q2 tho.
put these in your config file to set these features so that it feels like v3.20:
(with cl_async set to "1" by default, you will have slightly inferior jumping abilities)
set cl_async '0'
(m_directinput "1" sets your q2 to use directinput from the mouse, and it will generally stop any of the winxp acceleration that makes your aim inconsistent at speed)
set m_directinput '1'
hope that helps a bit.
Logged
Kegel
Newbie
Posts: 2
Rated:
Re: OpenGL renderer
«
Reply #2 on:
March 18, 2008, 03:18:55 PM »
Thanks a lot for the advice. Patching up now.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
tastyspleen::quake 2 community
»
Forum
»
Quake Related Topics
»
Quake
(Moderator:
[BTF]DeathStalker
) »
OpenGL renderer
El Box de Shoutamente
Last 10 Shouts:
Costigan_Q2
November 11, 2024, 06:41:06 AM
"Stay cozy folks.
Everything is gonna be fine."
There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
|iR|Focalor
November 06, 2024, 03:28:50 AM
RailWolf
November 05, 2024, 03:13:44 PM
Nice
Tom Servo
November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.
Costigan_Q2
November 04, 2024, 03:37:55 PM
Stay cozy folks.
Everything is gonna be fine.
|iR|Focalor
October 31, 2024, 08:56:37 PM
Costigan_Q2
October 17, 2024, 06:31:53 PM
Not activated your account yet?
Activate it now! join in the fun!
Tom Servo
October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
|iR|Focalor
October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
rikwad
October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.
Show 50 latest
User
Welcome,
Guest
. Please
login
or
register
.
November 26, 2024, 07:06:17 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search
Advanced search