No, you all misunderstood, I want them to be on, but they're off in the demos if I have played with R1Q2 when I have recorded the demo. BRB, I'll check it now.Doesn't work! When you have the time, please download the demo and you'll see that the problem is not in that! Even if gl_polyblend is 0 or 1, it still doesn't show the flashes!It's because it's recorded with R1Q2, it's not that in Quake 2 Normal Client, I think...