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http downloading?
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Topic: http downloading? (Read 3761 times)
Cheaters-r-Scum
Jr. Member
Posts: 53
Rated:
http downloading?
«
on:
August 28, 2006, 09:31:19 AM »
Hi,
does tastyspleen support "http downloading" of maps from within the running game?
It should be considerably faster than the standard udp downloading, and clients such as aq2 and r1q2 have this nice feature implemented.
Regards
Cheaters-r-Scum
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jägermonsta
Brobdingnagian Member
Posts: 4441
Bigger Than Jesus
Rated:
Re: http downloading?
«
Reply #1 on:
August 28, 2006, 09:32:25 AM »
It doesn't seem
that
slow as of now. Least for me.
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Cheaters-r-Scum
Jr. Member
Posts: 53
Rated:
Re: http downloading?
«
Reply #2 on:
August 28, 2006, 10:10:01 AM »
Quote from: jagermonsta on August 28, 2006, 09:32:25 AM
It doesn't seem
that
slow as of now. Least for me.
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[BTF]adam
Brobdingnagian Member
Posts: 4047
Rated:
Re: http downloading?
«
Reply #3 on:
August 28, 2006, 10:24:58 AM »
mm I thought it already was on ?
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jägermonsta
Brobdingnagian Member
Posts: 4441
Bigger Than Jesus
Rated:
Re: http downloading?
«
Reply #4 on:
August 28, 2006, 10:40:35 AM »
Meh
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Cheaters-r-Scum
Jr. Member
Posts: 53
Rated:
Re: http downloading?
«
Reply #5 on:
August 28, 2006, 11:54:37 AM »
Quote from: [BTF]adaM on August 28, 2006, 10:24:58 AM
mm I thought it already was on ?
No, monitoring my traffic when downloading maps that I didn't have before shows that there is no tcp activity going on, just udp (of course, my cl_http_downloads paramet is set to "1").
Regards
Cheaters-r-Scum
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reaper
Opulent Member
Posts: 2872
Nice night for a walk, eh? - Nice night for a walk
Rated:
Re: http downloading?
«
Reply #6 on:
September 02, 2006, 05:34:04 PM »
once i got r1q2 it's been fast, maybe r1q2 changes the way you download maps, but it still uses udp
either way, it's much faster than regular q2 with r1q2
Logged
VaeVictus "reaper is a lying sack of shit and ragequit then had, probably slugs, come alias and beat me, wasnt even the same person playing OBVIOUSLY, accuracies basicly doubled, and strategy
reaper
Opulent Member
Posts: 2872
Nice night for a walk, eh? - Nice night for a walk
Rated:
Re: http downloading?
«
Reply #7 on:
September 02, 2006, 05:34:50 PM »
i remember playing q2 before, and it took FOREVER to download from q2, now it's quick : )
Logged
VaeVictus "reaper is a lying sack of shit and ragequit then had, probably slugs, come alias and beat me, wasnt even the same person playing OBVIOUSLY, accuracies basicly doubled, and strategy
console
Brobdingnagian Member
Posts: 4518
"Man, this is the way to travel," said my attorney
Rated:
Re: http downloading?
«
Reply #8 on:
September 02, 2006, 06:08:13 PM »
When an r1q2 client talks to an r1q2 server using protocol 35, you get faster downloads because the data is compressed before being transmitted.
We don't have HTTP downloading enabled yet. I read the instructions, but, it wasn't compatible with the way I currently store the maps on the servers. So I didn't pursue it.
Regards,
Logged
[BTF]Defiant!
Carpal Tunnel Member
Posts: 1502
Rated:
Re: http downloading?
«
Reply #9 on:
September 02, 2006, 06:58:35 PM »
Recommend downloading the beefy set of maps, textures, etc.. from
http://tastyspleen.net/quake/downloads/
That covers many of the maps you'll hit on mutant et al.
Def
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