Author Topic: New (old) map finished - u2b3  (Read 2186 times)

Offline Fryziu

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New (old) map finished - u2b3
« on: October 26, 2017, 08:08:48 AM »
 :welcome:
U2 always looked to me somewhat unfinished.
Like a product of speedmaping or something, nice idea but rushed.
I was sick, unwell and ill, i caught a flu, so i could spend my time Q'productively :)
Here it is, product of my sickness -> u2b3
New name resembles some kind of a robot from Star Wars
New visuals looks (imho) more mature
New gameplay is intended for 2x2.
But you still can use old tricks, becouse spacing is intact.
Get it here:

https://drive.google.com/open?id=0BzNBQQt74KzyZldXcmpTQnc2UUk
First look:

https://youtu.be/kCjmt6CI-50

Say what you think, what else could be changed.
Thnx
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Offline r1

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Re: New (old) map finished - u2b3
« Reply #1 on: October 28, 2017, 11:25:27 AM »
Awesome!


People on the whale server really like q2dm or other remakes and tight arenas :D
Even though this map is 2x2 it'll serve as good close combat map for up to 12 people.
Could use more natural lighting like the last map you did, more blue / white not just orange, but this is great.
Added here: http://http.tastyspleen.net/~p1/quake2/weapons/maps/?C=M;O=D

Checkout the bball series on there, seems like a quick job and players seem to enjoy it.

 :bravo:
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Offline Fryziu

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Re: New (old) map finished - u2b3
« Reply #2 on: October 29, 2017, 10:59:42 AM »
Awesome!

(...) not just orange, but this is great.



That's nice, thank you
(..)
TotalBiscuit (https://www.youtube.com/user/TotalHalibut) pointed out once, that encoding of red colour is somewhat shitty on Youtube and Twitch, so it may influence negativelly eventual streaming. That's why i was trying to run away from orange, and visuals on u2b3 comes from "brown-ish" textures lightened with more neutral lights...
and probably from messed up setting of:

vid_gamma
intensity
gl_modulate

If you could somehow find out what are the most common values on those  settings,
i could adjust to, what average player can see.
Another map is in works right now, it could be better illuminated.

Thnx
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