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New (old) map finished - u2b3
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Topic: New (old) map finished - u2b3 (Read 2344 times)
Fryziu
Newbie
Posts: 44
Rated:
New (old) map finished - u2b3
«
on:
October 26, 2017, 08:08:48 AM »
U2 always looked to me somewhat unfinished.
Like a product of speedmaping or something, nice idea but rushed.
I was sick, unwell and ill, i caught a flu, so i could spend my time Q'productively
Here it is, product of my sickness -> u2b3
New name resembles some kind of a robot from Star Wars
New visuals looks (imho) more mature
New gameplay is intended for 2x2.
But you still can use old tricks, becouse spacing is intact.
Get it here:
https://drive.google.com/open?id=0BzNBQQt74KzyZldXcmpTQnc2UUk
First look:
https://youtu.be/kCjmt6CI-50
Say what you think, what else could be changed.
Thnx
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r1
Full Member
Posts: 238
Rated:
Re: New (old) map finished - u2b3
«
Reply #1 on:
October 28, 2017, 11:25:27 AM »
Awesome!
People on the whale server really like q2dm or other remakes and tight arenas
Even though this map is 2x2 it'll serve as good close combat map for up to 12 people.
Could use more natural lighting like the last map you did, more blue / white not just orange, but this is great.
Added here:
http://http.tastyspleen.net/~p1/quake2/weapons/maps/?C=M;O=D
Checkout the bball series on there, seems like a quick job and players seem to enjoy it.
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Fryziu
Newbie
Posts: 44
Rated:
Re: New (old) map finished - u2b3
«
Reply #2 on:
October 29, 2017, 10:59:42 AM »
Quote from: r1 on October 28, 2017, 11:25:27 AM
Awesome!
(...) not just orange, but this is great.
That's nice, thank you
(..)
TotalBiscuit (
https://www.youtube.com/user/TotalHalibut
) pointed out once, that encoding of red colour is somewhat shitty on Youtube and Twitch, so it may influence negativelly eventual streaming. That's why i was trying to run away from orange, and visuals on u2b3 comes from "brown-ish" textures lightened with more neutral lights...
and probably from messed up setting of:
vid_gamma
intensity
gl_modulate
If you could somehow find out what are the most common values on those settings,
i could adjust to, what average player can see.
Another map is in works right now, it could be better illuminated.
Thnx
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New (old) map finished - u2b3
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ImperiusDamian
Today
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Quake II is not 27 years old. I refuse to accept THAT much time has gone by.
|iR|Focalor
May 11, 2025, 02:33:39 PM
-Unh0ly-
May 03, 2025, 08:02:46 AM
198.179.6.200:30634
Yotematoi
May 02, 2025, 10:27:47 AM
Note for Player-4109 "Remember, the Guinness Book of Records does not include cowards who shot at someone by treachery."
-Unh0ly-
April 20, 2025, 09:52:16 AM
https://drive.google.com/file/d/1hKRIIKPk_G9TLPpY3B4ZIbVK_00Mbwfw/view?usp=sharing
|iR|Focalor
April 02, 2025, 02:47:07 AM
Yotematoi
February 14, 2025, 12:41:48 PM
|iR|Focalor
February 13, 2025, 07:31:24 AM
I was on DM this morning for the first time in a pretty long time. Seemed fine to me.
0rbisson
February 13, 2025, 04:54:21 AM
DM server is fucked. 2 point blank rockets from spawn and lava damage and player survived? WTF?" Also someone has fucked with the spawn points, every single time no matter how big the map you spawn right in front of the person who killed you last
rikwad
February 08, 2025, 10:48:18 PM
Seattle FFA now has working HTTP downloads. Thanks Unholy!
RIP Pepp ✟
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