Author Topic: Any problems with using a linux client for multiplayer?  (Read 3667 times)

Offline lavaboy

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Any problems with using a linux client for multiplayer?
« on: December 05, 2014, 01:29:06 PM »
I have seen messages about "anticheat not being used for lavaboy" and i gather its about the client im using.
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Offline Alpha

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Re: Any problems with using a linux client for multiplayer?
« Reply #1 on: December 05, 2014, 02:59:19 PM »
What do you mean by linux client? Are you on windows or linux? As a former linux user playing q2 on it for just over a year, i can tell you anticheat will not work in linux, regardless if you have q2 natively installed or playing it through wine.
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Offline lavaboy

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Re: Any problems with using a linux client for multiplayer?
« Reply #2 on: December 05, 2014, 03:16:48 PM »
i normally use linux and use a linux quake2 client when connecting to a server. Im aware that anticheat wont work on it. My question was is there going to be a problem with me playing on servers with a linux client when anticheat wont work.
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Offline Alpha

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Re: Any problems with using a linux client for multiplayer?
« Reply #3 on: December 05, 2014, 03:25:34 PM »
No there shouldnt be any issues unless somoene suspects you are cheating in some way and produces a demo to admin. That message about not using anticheat is automatic for anyone who joins a server who is not using it. Sort of like an encouragment to do so but its not required, unless of course you are forced anticheat for suspected fowl play
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Offline lavaboy

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Re: Any problems with using a linux client for multiplayer?
« Reply #4 on: December 05, 2014, 03:28:53 PM »
No there shouldnt be any issues unless somoene suspects you are cheating in some way and produces a demo to admin. That message about not using anticheat is automatic for anyone who joins a server who is not using it. Sort of like an encouragment to do so but its not required, unless of course you are forced anticheat for suspected fowl play

Ok, thanks. The linux client works at my monitor resolution 1920x1080 :)
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Offline Alpha

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Re: Any problems with using a linux client for multiplayer?
« Reply #5 on: December 05, 2014, 03:47:38 PM »
May i ask if you do have it installed natively or are u running it through wine? IMO wine is shit for gaming, so its best to install q2pro natively for best results. If you don't know how to do it i could find my instruction jdolan gave me and help you install it natively if you like on irc
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Offline lavaboy

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Re: Any problems with using a linux client for multiplayer?
« Reply #6 on: December 05, 2014, 04:45:48 PM »
May i ask if you do have it installed natively or are u running it through wine? IMO wine is shit for gaming, so its best to install q2pro natively for best results. If you don't know how to do it i could find my instruction jdolan gave me and help you install it natively if you like on irc

I thought about wine but decided to try the yamagi quake client. It seems to work fine, nice and snappy on the input, which i have heard is not the case with wine.
The yamagi is the only 64 bit quake2 linux client out there afaik.
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Offline Jay Dolan

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Re: Any problems with using a linux client for multiplayer?
« Reply #7 on: December 07, 2014, 07:07:49 AM »
That's not true -- any client you compile yourself these days would yield a 64 binary. But Yamagi is indeed a great pre-compiled, turn-key client. And while it doesn't have any of the bells and whistles that AprQ2 or Q2Pro have, it's very stable and feels just like playing Quake2 in 1998.

 

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