Welcome,
Guest
. Please
login
or
register
.
February 16, 2025, 01:29:55 PM
News:
tastyspleen.net discord server:
http://discord.tastyspleen.net
Home
Forum
Help
TinyPortal
Search
Calendar
Login
Register
tastyspleen::quake 2 community
»
Forum
»
Quake Related Topics
»
Quake
»
Quake FAQs, HOWTOs, and Articles
(Moderator:
[BTF]DeathStalker
) »
The multiplayer deathmatch frag count always shows 0
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: The multiplayer deathmatch frag count always shows 0 (Read 1798 times)
Roarkes
Full Member
Posts: 108
Rated:
The multiplayer deathmatch frag count always shows 0
«
on:
February 14, 2014, 05:07:55 AM »
I'm working on a existing Quake 2 mod. The multiplayer deathmatch frag count shows fine in the hud, if you get fragged (if you die, ten times, it shows - 10). But the one that made the frags, the frag on the hud is always 0 (not 10 or whatever). Regardless, time limt works. Can i make a .ini file or something ?
Logged
QwazyWabbit
Carpal Tunnel Member
Posts: 1375
Rated:
Re: The multiplayer deathmatch frag count always shows 0
«
Reply #1 on:
February 16, 2014, 08:21:00 PM »
Which mod is it? Is the source code available?
No, there is no change to an INI to repair this.
The change would have to happen in the server code since the frag count is sent as a status message to the client and the index to that status message is supposed to be STAT_FRAGS, which always has the numerical value 14. The HUD message is sent by the mod to the client and the client displays the items in the HUD per the messages. If the person coding that mod tried to insert new HUD items or change the values of the first 16 STAT items then the HUD will be screwed up when used with standard clients.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
tastyspleen::quake 2 community
»
Forum
»
Quake Related Topics
»
Quake
»
Quake FAQs, HOWTOs, and Articles
(Moderator:
[BTF]DeathStalker
) »
The multiplayer deathmatch frag count always shows 0
El Box de Shoutamente
Last 10 Shouts:
Yotematoi
February 14, 2025, 12:41:48 PM
|iR|Focalor
February 13, 2025, 07:31:24 AM
I was on DM this morning for the first time in a pretty long time. Seemed fine to me.
0rbisson
February 13, 2025, 04:54:21 AM
DM server is fucked. 2 point blank rockets from spawn and lava damage and player survived? WTF?" Also someone has fucked with the spawn points, every single time no matter how big the map you spawn right in front of the person who killed you last
rikwad
February 08, 2025, 10:48:18 PM
Seattle FFA now has working HTTP downloads. Thanks Unholy!
RIP Pepp ✟
-Unh0ly-
February 03, 2025, 01:20:14 AM
vvvALL WEAPS HAVE MUZZLE FLASH vvvv
-Unh0ly-
February 03, 2025, 01:03:56 AM
NEW UNHOLY QUAKE 2!!!!
https://drive.google.com/file/d/1E76HYyMapGvP6gUgy04Mve2UsZEL0bb0/view?usp=sharing
|iR|Focalor
December 25, 2024, 12:15:35 AM
|iR|Focalor
December 25, 2024, 12:06:54 AM
RailWolf
December 23, 2024, 09:15:50 AM
Fixed the image for you =)
And Die Hard is a great Christmas movie
|iR|Focalor
December 19, 2024, 04:55:07 AM
correction - you gotta put the whole word, not just w: {img width=210}
Show 50 latest
User
Welcome,
Guest
. Please
login
or
register
.
February 16, 2025, 01:29:55 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search
Advanced search