Author Topic: What is a md2 file?  (Read 1457 times)

JynErso

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What is a md2 file?
« on: March 28, 2017, 08:52:21 AM »
Tried to join a Server in Chile, because Is closer to my location, my ping is very high in the United States. And I am downloading tons of md2 files.
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Offline Whirlingdervish

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Re: What is a md2 file?
« Reply #1 on: March 28, 2017, 08:53:58 AM »
.md2 is the format for the various 3d models used in quake 2.

players, items and some of the world objects in the single player campaign are all composed of .md2 files, with a .pcx file as the skin that goes over the shape.

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JynErso

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Re: What is a md2 file?
« Reply #2 on: March 28, 2017, 08:56:53 AM »
Thank you.
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JynErso

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Re: What is a md2 file?
« Reply #3 on: March 28, 2017, 09:00:45 AM »
It looks like it will never end.  :ubershock:

This is the server: 131.221.35.105:27910
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Offline |iR|Focalor

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Re: What is a md2 file?
« Reply #4 on: March 28, 2017, 11:06:03 AM »
A lot of people who play FFA like to use different player models. Penguins, cows, Homer Simpson, naked strippers, Spongebob Squarepants, etc etc. Personally, I HATE that shit. I hate always having to wait to download everyone's stupid little models and all the stupid little skins they wanna use with them. I also hate just looking at them. Most of them are really stupid looking and make stupid noises. I prefer to see everyone using the original stock game models. And fortunately, nobody HAS to be forcibly subjected to downloading and looking at everyones stupid player models thanks to a handy little setting.

Open the game. Go to Multiplayer. Go to Player Setup. Go to Download Options. You should see something like this:


If you set "allow downloading" to NO, then you'll never be able to download ANYTHING. No maps, no mod files, etc. Probably not a good idea to set that to NO or you won't be able to download anything you might need to connect and start playing.

"Maps", yes, you want to be able to download maps, obviously. Because if the server switches to a map you don't have, you won't be able to play.

"Player models" and "models" are two different things. Player models are, duh, player models. But models are things like guns and ammo and other unique items for different mods you might ever play. For example, the Phalanx is a gun that is used with the Xatrix mod. It doesn't come with the full version of Quake2, and when you play Xatrix for the first time, you'll need to download that weapon.

Sounds too. Weapons that didn't originally come with Q2 have their own sounds for firing and explosions. Maps their have own sounds as well.
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Offline yahoo

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Re: What is a md2 file?
« Reply #5 on: March 28, 2017, 04:29:11 PM »
 using r1q2 is a million times faster in downloading since it supports http download compared to the stock client.
IDK bout q2pro and others.
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Offline QwazyWabbit

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Re: What is a md2 file?
« Reply #6 on: March 28, 2017, 09:11:44 PM »
What you have found is a D-Day server. D-Day is a mod of Quake 2 that changes the scenario from Stroggs vs Troopers to a WWII D-Day simulation. That particular server doesn't support HTTP downloads so clients like R1Q2 would offer no advantage for obtaining the files.

Enabling downloading, the server will provide them via UDP download, a much slower method than HTTP but that's the original protocol of the Quake 2 multiplayer game. Welcome to 1996.

I recommend you go to their web server and read about their mod and download the supporting files here: http://www.ddaychile.com/

It looks like this might be the installer for the files for this mod but I have not tested it.
http://www.moddb.com/mods/ddaynormandy/downloads/dday-normandy-41-installer


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JynErso

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Re: What is a md2 file?
« Reply #7 on: March 29, 2017, 09:52:42 PM »
What you have found is a D-Day server. D-Day is a mod of Quake 2 that changes the scenario from Stroggs vs Troopers to a WWII D-Day simulation. That particular server doesn't support HTTP downloads so clients like R1Q2 would offer no advantage for obtaining the files.

Enabling downloading, the server will provide them via UDP download, a much slower method than HTTP but that's the original protocol of the Quake 2 multiplayer game. Welcome to 1996.

I recommend you go to their web server and read about their mod and download the supporting files here: http://www.ddaychile.com/

It looks like this might be the installer for the files for this mod but I have not tested it.
http://www.moddb.com/mods/ddaynormandy/downloads/dday-normandy-41-installer

Thank you.
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JynErso

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Re: What is a md2 file?
« Reply #8 on: March 29, 2017, 09:54:25 PM »
A lot of people who play FFA like to use different player models. Penguins, cows, Homer Simpson, naked strippers, Spongebob Squarepants, etc etc. Personally, I HATE that shit. I hate always having to wait to download everyone's stupid little models and all the stupid little skins they wanna use with them. I also hate just looking at them. Most of them are really stupid looking and make stupid noises. I prefer to see everyone using the original stock game models. And fortunately, nobody HAS to be forcibly subjected to downloading and looking at everyones stupid player models thanks to a handy little setting.

Open the game. Go to Multiplayer. Go to Player Setup. Go to Download Options. You should see something like this:


If you set "allow downloading" to NO, then you'll never be able to download ANYTHING. No maps, no mod files, etc. Probably not a good idea to set that to NO or you won't be able to download anything you might need to connect and start playing.

"Maps", yes, you want to be able to download maps, obviously. Because if the server switches to a map you don't have, you won't be able to play.

"Player models" and "models" are two different things. Player models are, duh, player models. But models are things like guns and ammo and other unique items for different mods you might ever play. For example, the Phalanx is a gun that is used with the Xatrix mod. It doesn't come with the full version of Quake2, and when you play Xatrix for the first time, you'll need to download that weapon.

Sounds too. Weapons that didn't originally come with Q2 have their own sounds for firing and explosions. Maps their have own sounds as well.

Thanks. I would like to use those player models anyway. I guess it must be fun.
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Thanks, yes, system crashed; unknown reason.

Hopefully everything is restarted now.
 

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May 18, 2019, 08:56:59 PM
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quadz

May 10, 2019, 08:27:35 PM
It's always been that if you mymap and disconnect before the map goes live, it's deleted from the queue.

Occasinally, someone will stick around until their map loads, and THEN disconnect, which is not appreciated. (Currently the only recourse is a full mute, as there's no provision for blocking just mymap usage.)

At least these days, the chosen map has to be roughly compatible with the number of players active on the server. (No more mapping sewer64 on a 3-player server; etc.)

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May 10, 2019, 08:22:02 AM
Any way to prevent people from trolling with mymap? By that I mean they join the server, mymap a map, then immediately discconnect, forcing whoever's playing to play a map that nobody there necessarily wanted to play in the first place. Maybe have it check to see if the player who issued the command
 

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May 07, 2019, 10:16:25 PM
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Punk_FAS

May 07, 2019, 07:44:28 PM
Seems like that did the trick, quadz. I'm sure everyone is happy to have their lower pings back :) Thanks!

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May 06, 2019, 08:23:50 PM
Yes it appears to be normal. thanks
 

quadz

May 06, 2019, 01:44:21 PM
OK, they made a routing change that appears to have resolved the issue I was seeing here.

Everyone else's pings back to normal?

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