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mutant / Re: Conventional by Grom (grom_dm3)
« on: August 19, 2014, 08:00:51 AM »
Nice! I have seen that jump before but it's not the one I meant - I was talking about the first part of that, the easy(!) one from RA to MH. I extended the floor slightly, you can see the extra little ledge, because I couldn't do it every time.
There are a couple of errors in the map - the endgame camera was not setup so you get a dull picture of a wall when the game ends. There's also a vis portal error under the small bridge in the far corner to the right of the RG chute, if you stand in the open 'arena' area. But there's one of those in q2dm3 so I don't feel too bad about it. Did they ever fix the battleground bug where team members teleport inside each other and get stuck? That kind of spoiled tdm play a bit.
It makes me glad people are still playing it, I loved Quake 2 and played for years until moving to Q3 and CS. Was just looking at old LMCTF demos.
Thanks!
There are a couple of errors in the map - the endgame camera was not setup so you get a dull picture of a wall when the game ends. There's also a vis portal error under the small bridge in the far corner to the right of the RG chute, if you stand in the open 'arena' area. But there's one of those in q2dm3 so I don't feel too bad about it. Did they ever fix the battleground bug where team members teleport inside each other and get stuck? That kind of spoiled tdm play a bit.
It makes me glad people are still playing it, I loved Quake 2 and played for years until moving to Q3 and CS. Was just looking at old LMCTF demos.
Thanks!