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Messages - Carnage

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1
Trouble Shooting / Re: Spyware help
« on: July 02, 2007, 05:44:58 PM »
Active Ports which is a free utilty will also help you figure out who is connected to you and what port they are connected on.

http://www.download.com/Active-Ports/3000-2085_4-10121832.html

2
Trouble Shooting / Re: Mouse issues
« on: June 21, 2007, 09:17:54 PM »
Well it ain't lag and while my skills aint what they used to be I think I'll blame it on the mouse...........time to go shopping.

3
Trouble Shooting / Re: Spyware help
« on: June 21, 2007, 06:21:48 PM »
I've been pushing CounterSpy from Sunbelt Software across my enterprise (600 workstations) and have run into Virtumonde a bunch. Thankfully, with a few exceptions (6 out of 600) CounterSpy got rid of it with no problems.

Commercial version is very good. I've been using it for a couple of years at home and haven't had any problems at all.

http://www.sunbelt-software.com/Home-Home-Office/CounterSpy/

4
Trouble Shooting / Re: Mouse issues
« on: June 21, 2007, 06:17:48 PM »
Well it would be hard to argue that I don't need a new mouse............this one has more than a few miles and frags on it.

I take a look at the netgraph if I play later tonight.

Thanks for the help ya'll!

5
Trouble Shooting / Mouse issues
« on: June 20, 2007, 09:45:02 PM »
Just started playing again after a looooooooooong layoff and  while I know that there is a little "reload" time between rail shots my mouse is giving me fits. The damn thing only shoots every other click of the mouse..........more than a little frustrating.

MS optical USB mouse.......nothing fancy.

Any ideas?

TIA

6
Quake / Re: Enter.net FFA (Back Again, Word!)
« on: June 17, 2007, 08:06:56 PM »
hey Majik............you still have the enter net server up?

7
Quake / Re: Body pile ups
« on: July 14, 2005, 04:41:51 PM »
Thanks for the welcome Bleach it's nice to be playing again. Been a long time.

Don't get me wrong........pineapples have a place in the game but I have always been of the opinion that it isn't on a rail server. I always felt that insta was more about skill than about random spamming of rockets, grenades, hyper or the chain. It takes skills to be competitive in an insta setting where anyone can camp up high and spam rockets or pineapples and maintain middle tier finishes on a map.

Just my opinion.....and those that know me will tell you I'm not easily swayed from my opinion

8
Quake / Re: Body pile ups
« on: July 14, 2005, 04:05:12 PM »
wouldn't hurt taking the pineapples off. I never understood why someone would want to spam fucking pineapples on an insta server anyway..........no skill in getting up high and lobbing the damn things all over the place in hopes of getting a frag or two.

Oh yeah.........not to come off bitching my first post I do like the server and the map rotation (now that I have it all). Seen some good skillz and players the last couple of weeks and hope to see more.

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