"Ceiling cat is known to teleport between houses and poke his head through holes in the ceiling to watch people masturbate.If there's no hole in your ceiling, he'll make one.In a recent interview with ceiling cat, he pointed out that he isn't a pervert and that he does it for the lulz."
I just don't like the idea of powerups. I guess I prefer a NASCAR style of gaming (btw I think NASCAR is boring). Where the equipment is very much identical, and it's the operator's skills that dictate who wins. I don't like dying to someone that has quad, how quickly they erase any armor I've taken the time to collect, or gone around and picked up health packs to recover from a battle, only to round the corner with joe average player with machinegun/SS, or whatever the weapon may be, and kill me in like 2 seconds. I don't want to have to visit the same area of a map (quad) in order to stay ahead. I want to frag on the whole map.I love the DM maps, but I don't like being required (depending on opponents) to "camp" a specific area of the map to win. I'd like to win by just playing the best for that map rotation. I don't want to win by having a power that all my other competitors didn't have, or by overpowering them. It's sorta like someone on a LAN kicking the crap out of 10 HPB's, with one guy having a huge advantage over the others. And I know, I could do what I said I don't like to do above, and camp the quad to win, but I just can't see how that is enjoyable compared to a real gritty match of skills. Besides, I've always said I play to see myself improve, and quad weakens your skills to a point IMO. It rewards sloppiness because of superior fire power than your opponent.Anyway, I still would like to see it go bye bye, and from the looks of the vote in another thread, a lot of others do too (though I think keeping quad was winning by like 12/11 vote last I checked).
I like just playing the game whether or not i win just