Author Topic: Linux specific - engines, tweaks etc  (Read 181 times)

Offline gh0st

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Linux specific - engines, tweaks etc
« on: March 07, 2019, 12:58:59 PM »
Which engine should i try to run ? I use yamagi, triec q2pro but the current that i compiled from source has no option to invert mouse, thus unplayable for me. With r1q2 i had zero sucess, could not compile it.

Which engine?
How did you enable anticheat?
What are your configs ? Mostly tweaks and net settings, since my ping can be over 150...

At the end, why q2 ? Because thats what i played as a teen, in a lan cafe, spent so many many weekends playing the whole night, meeting some people from abroad ( because net was not so widespread and info was not so easy to come by ) etc
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Offline VaeVictis

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Re: Linux specific - engines, tweaks etc
« Reply #1 on: March 07, 2019, 06:20:43 PM »
If q2pro doesn't do it for you, try aprq2.

Anticheat won't work on Linux.

No real network tweaks to help the same way there is in something like quakelive. Just gotta lead your shots. At 150 you'll notice a significant delay, but it is more playable than newer games that try to compensate and have weird behavior.

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Offline quadz

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Re: Linux specific - engines, tweaks etc
« Reply #2 on: March 07, 2019, 10:04:06 PM »
I use yamagi, triec q2pro but the current that i compiled from source has no option to invert mouse, thus unplayable for me.

Q2 inverts mouse by inverting the m_pitch cvar. Just tested this in q2pro.

Try: set m_pitch -0.022

(And may GOD HAVE MERCY ON YOUR SOUL, what is this, a flight simulator?)  ;)



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Offline Fryziu

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Re: Linux specific - engines, tweaks etc
« Reply #3 on: March 09, 2019, 04:07:44 AM »
Inverted mouse!? Blasphemy!
Yamagi works "fine" but for fluent experience, I'm still using old Win7 machine - destined especially for this purpose.
There are so much interesting tweaks in many different clients, it would be nice to couple them together some day :)
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Offline gh0st

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Re: Linux specific - engines, tweaks etc
« Reply #4 on: March 09, 2019, 07:12:19 AM »
(And may GOD HAVE MERCY ON YOUR SOUL, what is this, a flight simulator?)  ;)

I always "visualise" movement as similar to neck / spine movement, so if i move my spine / tilt my neck forward, i see down. Thats my logic behin it anyway. Even in darksouls i have camera Y inverted  :bigshades:
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Offline gh0st

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Re: Linux specific - engines, tweaks etc
« Reply #5 on: March 09, 2019, 07:14:51 AM »
If q2pro doesn't do it for you, try aprq2.

Anticheat won't work on Linux.

No real network tweaks to help the same way there is in something like quakelive. Just gotta lead your shots. At 150 you'll notice a significant delay, but it is more playable than newer games that try to compensate and have weird behavior.

That would be nice, will try aprq2. Pity for anticheat, but i see its not required on most servers anyway. Yeah, it is fun and playable, and i have had so much fun last week playing when i get from work, i dont know, i feel so nostalgic re learning all the maps  :lol:

Anyway, thanks for the input, its not really ( for now ) possible for me to have anything other than my laptop ( and i loathe dual booting ) so for now it works. Only thing i have to get is an external keyboard, trying to bhop when my lap ofter has a maximum of 2 keys is... well...
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quadz

May 18, 2019, 10:21:55 PM
Thanks, yes, system crashed; unknown reason.

Hopefully everything is restarted now.
 

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May 18, 2019, 08:56:59 PM
Some servers seem down currently Quadz, don't know if it's just a hiccup that'll fix itself, maintenance or what, but just in case, I mention it.
 

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quadz

May 10, 2019, 08:27:35 PM
It's always been that if you mymap and disconnect before the map goes live, it's deleted from the queue.

Occasinally, someone will stick around until their map loads, and THEN disconnect, which is not appreciated. (Currently the only recourse is a full mute, as there's no provision for blocking just mymap usage.)

At least these days, the chosen map has to be roughly compatible with the number of players active on the server. (No more mapping sewer64 on a 3-player server; etc.)

Punk_FAS

May 10, 2019, 08:22:02 AM
Any way to prevent people from trolling with mymap? By that I mean they join the server, mymap a map, then immediately discconnect, forcing whoever's playing to play a map that nobody there necessarily wanted to play in the first place. Maybe have it check to see if the player who issued the command
 

R. Hayabusa

May 07, 2019, 10:16:25 PM
it's tradition to play vanila and listen to something like this
https://www.youtube.com/watch?v=yOSsvue9DM0&t=243s

Punk_FAS

May 07, 2019, 07:44:28 PM
Seems like that did the trick, quadz. I'm sure everyone is happy to have their lower pings back :) Thanks!

0rbisson

May 06, 2019, 08:23:50 PM
Yes it appears to be normal. thanks
 

quadz

May 06, 2019, 01:44:21 PM
OK, they made a routing change that appears to have resolved the issue I was seeing here.

Everyone else's pings back to normal?

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