Author Topic: Quake2 Unlagged Netcode (by Razor's Server)!  (Read 9740 times)

Offline Zeppelin

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Re: Quake2 Unlagged Netcode (by Razor's Server)!
« Reply #15 on: June 06, 2022, 03:55:52 PM »
yes, we found him.
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Offline Costigan_Q2

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Re: Quake2 Unlagged Netcode (by Razor's Server)!
« Reply #16 on: December 09, 2022, 01:53:50 PM »
This netcode has so much potential.

The story is; a tdm server was set up some time in 2015 using this netcode, and it was the real deal. Hitscan weapons felt like you were on a LAN server, so chaingun, machinegun, ssg, sg, and rail were all so, so much easier to aim with. When people played on it, they loved it, and I mean really, really loved it. Even pro players like Damiah said the server was better than anything else he's ever played on. However, it was never released. As far as I can tell, the code was based off of this, and it was exactly what you'd expect; this exact netcode, just put into Q2.

What a shame nobody else really cared enough to look more into it. It would have revolutionized the way that competitive (and even casual) Q2 is played.

I'd like to talk with Raz0r about this, i've studied it little enough but it looks very promising.

I have some of his contact info, is it worth the bother to contact him XANA? would he respond?
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