Distinct from those types, however, is claire, who runs a sizable number of Q2 servers, and who ain't no dummy. So I'll have to ask him what he meant by, "it was a neat idea...but handicapped the game."Not sure if he might have been referring to the exclusionary nature of some servers which elected to run with globally forced AC; or maybe something more along the lines that bothers me, which is that I've wanted to make some various tweaks and improvements to r1q2 over recent years, but there seems to be no point in doing so, as there's no clear path to getting such changes AC-approved. So r1q2 is effectively stagnant instead of continuing to evolve. Anyway, that would be my beef -- I dunno if it's claire's.
What about the poor Apple users? The only way to play for these users is to not use anticheat. Handicapping...
Q2pro has the feature to keep it 'stock' but using gl_modulate_world "1" and gl_modulate_entities "99" for example, so items and (original) skins are brighter but the map stays dark as intended. This way , I can have higher visibility as well but without making the game ugly and keep it original and nice.But Q2pro is not anticheat compatible.
cl_packetdup Number of backup movement commands client includes in each new packet, directly impacts upload rate. Unless connected using Q2PRO protocol, hardcoded value of 2 backups per packet is used. Default value is 1.
R1CH, if you are in charge of Quake2 with AC and masterlist, you need to take responsibility or just leave the game alone, you can't just say I don't care and handicap the game. So if you ask q2.rlogin.dk to play fair and add 'bots' to his name and he doesn't react, you should remove it from your list, take responsibility man.
AC works very well when it's used, but using it is getting harder and harder. Requiring a player to use older software when there is something else available that works better for them just to use AC is handicapping them. So what I chose to do, and I'm sure many others are too, is use the client that works better for me and not bother with AC.
Players with q2pro simply flooding servers sending 3 packets making to ppl with higher ping and weak connection impossible to play (shooting in wrong place where they 'see' q2pro player who actualy is not there)imo great help 2ppl with bad (packet-loss connections) packetdup (server side command)cl_packetdup (client side command) become main 'cheat' for q2pro usersonly other diff in q2pro and r1q2 (all other 'features' in q2pro can be fixed with packs) is colored cross by health
Pahtetic abuse of 'power' is when main admin play in official league on non aproved AC client and brag about it
That's how the game was designed and how it should work. R1CH should not be blacklisting or filtering out any public servers just because they misrepresent themselves or aren't setup the way you think they should be.
Anyone notice the trend?
Packetdup is a great feature to help people with lossy connections. If a client enables cl_packetdup then duplicate packets go between that client and the server. It has nothing to do with other clients.