Tweaked the bots to use ctf_r skin, as it was available for all {male,female,crakhor,cyborg} models.So it's easier to tell the bots from regular players now, for those inclined to differentiate.(Though nothing prevents anyone from also using that skin.)
Mercy is for the weak. Here, in the streets, in competition: A man confronts you, he is the enemy. An enemy deserves no mercy.
I noticed there is something preventing people from hiding amongst the bots using the [BOT] tag on their alias.
I have seen them do some amazing double jumps that are not normal. I think it has to do with how insanely fast they enter their movement inputs.
The bot code uses its own physics which doesn't simulate player movement cases like strafe/circle jumps, double jumps and ramp jumps, etc. So the bot author added a "super jump" case apparently to compensate for the bots' default inability to reach places the players can with special jumps. So the bot code appears to first evaluate whether it can reach a target with a regular jump, and if not shifts to super jump mode (without being constrained in achieving the jump in a way a player would be.)
That's bullshit. You go to shooting at a dude thinking you can safely take him out with your low level of current ammo... and then he jumps over to a place he should NEVER be able to reach to grab the quad damage and proceeds to totally prolapse your asshole with it.
Well I've also seen the little bastards fall in the lava and then jump OUT of the lava on dm6 out in the MG area, which is unadulteratedBULLSHIT! STOP CHEATING, YOU FUCKIN' VIDEO GAME!
Does anyone know how annoying is it to make the route files for other maps? I'd be willing to make some if it's not too time consuming so we can expand the map pool on this server.