Just search sz_getspace quake2, I'm sure you will find the info you need. Good luck with the map!
I made a new map as well and when i start up a server and load the map it says "SZ_Getspace" does that mean there is a leak in it? Its been awhile since my last map (rail101md). Any input here would be great as i would like to get this out so we can play on it. Ill load a screen shot soon.
Usually the cause of sz_getspace errors is when a map allows for way too much data to be loaded/seen at once. This happens when people make a gigantic wide open box and then throw in a ton of weapons and ammo and every func_entity they can think of. So use less entities or better break the map up in smaller sections using closed off walls and try to make an actual map of it.
I like this large FFA-style map - visually appealing - larger, but also allows for high speed movement - nice teleports, windows, and verticals - well loaded with weapons and powerups
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