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V!c0din vs. d0t.xanax
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Topic: V!c0din vs. d0t.xanax (Read 2636 times)
Arm0r
Phenomenally Prodigious Member
Posts: 3014
Gentlemen.
Rated:
V!c0din vs. d0t.xanax
«
on:
May 26, 2007, 08:24:11 PM »
I don't really post demos, but here is an ok one of me and xanax playing.
«
Last Edit: May 26, 2007, 08:53:50 PM by |Armor|
»
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Arm0r
Phenomenally Prodigious Member
Posts: 3014
Gentlemen.
Rated:
Re: V!c0din vs. d0t.xanax
«
Reply #1 on:
May 27, 2007, 09:14:59 PM »
6 downloads...no comments
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haunted
Moderator
Irrepressibly Profuse Member
Posts: 10149
I am hollywood.
Rated:
Re: V!c0din vs. d0t.xanax
«
Reply #2 on:
May 28, 2007, 10:06:26 AM »
First of all, I think xanax thought it was dm1 the entire match hehe. You played defense the whole time and really wasn't that good of a watch, being that if one of those lucky nades had not connected then it would have taken a different stroke of luck for you to win. Running and spamming the whole time, that first combo nade was nice though.
The general strategy of aerowalk is to control RA, however you need to also kill your opponent and that's why knowing atleast the basic sounds for this map is key. To have this map on lock down you listen for your opponent, and once you hear the initial wep pick up or spawn sound; you go kick his ass. You'll be stacked w/ 100-200a and 100h+ and all you need to do is to land 2 well-placed rockets. (place your rox where you think he's going to be, but aim more so at his feet. you aim a little high in close combat; all you gotta do is get close to him while dodging and blow his feet up). If you have the confidence to do this and practice this you will be a much better player and won't have to resort to running and spamming, although sometimes effective against people like xanax who just wanna charge you the whole time. The best plan for aerowalk that works for me is to try to be inbetween your opponent and RA while constantly spawn raping, but be close enough so if he spawns near RA you have enough time to go kick his ass. (w/ frequent visits to RA while timing it as well.)
In this match it seemed that the only sound either of you knew was MH, RA, and if someone is close to you. Memorize the wep pick ups, armor shards, health, etc and what they would sound like in relation to where you are in the map, and you will win all games on different maps to dm1 only(
) players.
Know the map, know your opponent, know when to use defense/offense, and you can beat superior opponents. (I beat pyrex here 2 months ago and he's def. better, I just knew the map better and played the appropriate way against an opponent w/ superior aim)
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Arm0r
Phenomenally Prodigious Member
Posts: 3014
Gentlemen.
Rated:
Re: V!c0din vs. d0t.xanax
«
Reply #3 on:
May 28, 2007, 11:31:20 AM »
Much appriciated,
and you had me pegged correct--I think thats a problem with my playstyle, right off the start of the map I just wait for enemy to gain control probably because (especially when im playing higher-tier players) I get a little intimidated and it effects my playstyle in a negative fashion, im working on that or trying heh.
Someone mentioned going into a tourney server with a friend and have him run around the map doing pick-ups and try to guess where he is, sort of like practice for the ears if you will
I think I might try that out as well.
Ty for the tips, I hope they help more than me.
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Mobb
Newbie
Posts: 14
Rated:
Re: V!c0din vs. d0t.xanax
«
Reply #4 on:
May 28, 2007, 11:37:52 AM »
SOUNDS GOOD..
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Arm0r
Phenomenally Prodigious Member
Posts: 3014
Gentlemen.
Rated:
Re: V!c0din vs. d0t.xanax
«
Reply #5 on:
May 28, 2007, 01:00:30 PM »
Quote from: Mobb on May 28, 2007, 11:37:52 AM
SOUNDS GOOD..
BITCH!
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ni-ux
Full Member
Posts: 157
You're about to get...
Rated:
Re: V!c0din vs. d0t.xanax
«
Reply #6 on:
May 31, 2007, 09:20:49 AM »
At least this demo is better than watching euro newbies.
It's also almost as good as watching paint dry.
k thx! D:
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