well, I've noticed that the GL is fairly useless in the larger areas of the map,unless you've got dead-on aim and you're up on the ledges.A slight increase in the "lob-range" would be cool, for flushing people off of the mid-heightcliffs/ledges,or sticky grenades so you can place 'em better.although, I'm quite happy with the sheridan mod as-is, and I don't see muchof a point in making another WOD or LOX.
Heh, Divine Wind from from Q1 Hows that for dated...Kewl mod, had like 50 runes. Some very neat ones tooSince I cant sleep, Ill list a few.Action hero : Ammo automaticly increases, and a new gun given when ammo for one is fullSwitch : Lock crosshair on the guy with the RL and *poof* switch places and items with themTeleport : Jump to where you are looking atDeath Spot : could make like 5, a sparkley effect marker that instantly killed when touchedFreeze Spot : ditto, cept it froze them, and told you someone was trapped in yer trapVampire : Gives you all health you take away from pplrecall : Why travel back to the armor when its due to pop up, just save yer spot and *poof* return there whenever you wanthealth : let you pick up a total of 666 healthDivine Wind : Gave you a super grenade aver yer head, activate and it killed everyone in sight, including youHaunted head : Turned you into a flying head.. to sneak around and materialize in full when need begravity : Could place a gravity ball that would suck players inElectric : electric/shaft feild around you that hit ppl with botlike accuracy if they get too closePretection : Activate to give yourself 5 seconds of invincibilityquad : 5 seconds of quadcloak : 100% invisible while standing stillflight : gravity = no morehaste : fire twice as fastresistance : take half damageregeneration : like 5 health per secondweirdness : shot lil blue balls that bounced around, getting hit by one messed up yer fov and bobcycle, badlyjump : think there was one that increased yer jump heighthologram : made a stationary decoy of yerself. even turned and "shot" like you wouldrepulsion : could body check ppl, did alot of damageberserk : shook a lil bit, and only had the axe, but gib city empathy : damage done to you, also done to attackerdeath orb : ball that circled you, took out ppl if they got too closedual recall : like recall, but would take you back to where you recalled frominvisibilty : full time Q1 invisibilty, could still see the eyesshub hat : end guy from one of the episodes, HUGE creature. Put the model over yours, hard to hitstealth : you made not one sound, fireing, moving, or pickupspheonix : very kewl, after you died, you aroze in the same spot, with quad wall : walk up to a wall.. activate, and you went thru it to the next interior part of the mapim done.. anybody ever play this? did I forget any? lol
Yeah, its different when EVERYBODY has a powerup
WOW!When you said "spinkick" I didn't realize it was going to be a "Chuck Norris Spinkick!"
Quote from: {SX}Reflex on July 03, 2006, 05:58:18 PMQuote from: {SX}Reflex on July 03, 2006, 05:58:18 PMYeah,
Yeah,
Now you just have to block the cheats more effectivly.