Author Topic: coop - gravity is higher than norm?  (Read 2484 times)

Offline beanz

  • Jr. Member
  • **
  • Posts: 74
  • bean$ - QII 1998 to 2002 - back June 2015
    • View Profile
  • Rated:
coop - gravity is higher than norm?
« on: August 23, 2015, 06:42:00 AM »
Hi,

Is the gravity for coop higher than normal?  :uhoh: I seem to be very bouncy on coop (the normal game, don't know about the two add-on mission servers as I've not connected to them) and it throws me out a little, as I tend to overshoot some jumps.  :-\  OK to make it the same gravity as Tasty multiplayer servers?   Just a thought   :headbang: 

Anyway, just sorted out the Palaces level - data spinner, CD, sec pass ect. and left the game for someone to complete the Makron frag finish.   :nana:  Did feel like the players were a little confused about how to get to the next level of the game - and soooo close   ;) 

There are quite a few Walkthroughs, if you're not that familiar with the game - it can be very sequential and you'll need to complete one section before moving on - lots of to and thro. between levels.  If fairly new, follow someone like me and you'll get the hang of it in no time.

I like the coop game and have finished it with a number of players - thanks to those, was fun ...  Also did the Coop or Die mod, and finished the whole game (hard skill) without a death - quite difficult in that mod.  Still waiting for Pat to give me my Star as a Champion!   :evilgrin:   Webby: http://www.coopordie.com/quake2/

Note: prob. better on here, as more players go on the Tasty coop servers.  Coop or Die still a fun mod tho.

One quick point - when in coop - perhaps drop some ammo, if you're going to leave a Mission and have scooped up everything.  Drop cells, drop bullets, drop slugs / cells etc.  Helps when going to the next Mission   ;)  Also, if you can complete the Mission you're on before leaving - just a polite request :)

bean$    :biggungrin:

Oh, and another thing :)   - can that WallFly(Bzzz) Maint. BOT please be removed, if possible? It really gets in the way - I frag it all the time to get it out of my / other players way!  Thanks.
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Everything is going extremely well - HAL 9000

Offline quadz

  • Loquaciously Multiloquent Member
  • ****
  • Posts: 5352
    • View Profile
  • Rated:
Re: coop - gravity is higher than norm?
« Reply #1 on: August 23, 2015, 10:04:22 AM »
Is the gravity for coop higher than normal?  :uhoh: I seem to be very bouncy on coop (the normal game, don't know about the two add-on mission servers as I've not connected to them) and it throws me out a little, as I tend to overshoot some jumps.  :-\  OK to make it the same gravity as Tasty multiplayer servers?

The coop server reports sv_gravity is 800, which is normal.


Oh, and another thing :)   - can that WallFly(Bzzz) Maint. BOT please be removed, if possible? It really gets in the way - I frag it all the time to get it out of my / other players way!  Thanks.

Removing WallFly means no frag stats for that server.

Unfortunately coop doesn't support spectator mode, so WallFly can't hide itself. Maybe it could auto-kill itself instead whenever the map changes...


:exqueezeme:


  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
"He knew all the tricks, dramatic irony, metaphor, bathos, puns, parody, litotes and... satire. He was vicious."

Offline beanz

  • Jr. Member
  • **
  • Posts: 74
  • bean$ - QII 1998 to 2002 - back June 2015
    • View Profile
  • Rated:
Re: coop - gravity is higher than norm?
« Reply #2 on: August 23, 2015, 11:28:37 AM »
Hi,

OK - the gravity thing is my imagination - ha -  ;D   Auto-kill would possibly be one way around the problem of Wallfly   :humm:

bean$   :evilgrin:
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus
Everything is going extremely well - HAL 9000

 

El Box de Shoutamente

Last 10 Shouts:

 

|iR|Focalor

April 02, 2025, 02:47:07 AM
 

Yotematoi

February 14, 2025, 12:41:48 PM
 :-*
 

|iR|Focalor

February 13, 2025, 07:31:24 AM
I was on DM this morning for the first time in a pretty long time. Seemed fine to me.

0rbisson

February 13, 2025, 04:54:21 AM
DM server is fucked. 2 point blank rockets from spawn and lava damage and player survived? WTF?" Also someone has fucked with the spawn points, every single time no matter how big the map you spawn right in front of the person who killed you last
 

rikwad

February 08, 2025, 10:48:18 PM
Seattle FFA now has working HTTP downloads. Thanks Unholy!
 
RIP Pepp   ✟
 
 

-Unh0ly-

February 03, 2025, 01:20:14 AM
vvvALL WEAPS HAVE MUZZLE FLASH vvvv
 

|iR|Focalor

December 25, 2024, 12:15:35 AM
 

|iR|Focalor

December 25, 2024, 12:06:54 AM

Show 50 latest
Welcome, Guest. Please login or register.
April 22, 2025, 10:47:47 AM

Login with username, password and session length