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BFG turret in awaken2_assault1 (resolved)
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Topic: BFG turret in awaken2_assault1 (resolved) (Read 4771 times)
NIN-IceFox
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Posts: 87
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BFG turret in awaken2_assault1 (resolved)
«
on:
April 26, 2018, 10:16:55 AM »
Nevermind, successfully dug deep enough and got it all working and customized!
So, I stumbled upon a map in my mapping work directory namely awaken2_assault1, and turns out it has something cool I never seen before nor expected to be in the WODX mod code
There is this turret that works much like the ones in the vanilla campaign though is driverless and fires BFG bolts! So I was wanting to find some documentation on how to build one of these things as I certainly have ideas for them and wonder what all the flags, parameters and such are for them, since they seem to have a lot more features than the vanilla turrets from what I could tell, though have little luck making my own work from the info I was able to examine. I've done vanilla turrets before, though I am kind of rusty. Documentation/tutorial information on these would be greatly appreciated! (And I did download awaken2 but I did not find any info there either
)
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Last Edit: April 30, 2018, 07:57:12 AM by NIN-IceFox
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BFG turret in awaken2_assault1 (resolved)
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