Author Topic: A quake 2 mod  (Read 8937 times)

Offline peewee_RotA

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Re: A quake 2 mod
« Reply #15 on: November 21, 2011, 05:25:20 AM »
From the list above, I like the Akimbo Weapon idea the best. That would be cool to see in vwep mode.

Reworking all the player models with be a PITA.   :smiley_aaua:

I believe that Paril (with the help of James, I'm certain) did this already for the Brazen mod.
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Offline sirgalahadwizard

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Re: A quake 2 mod
« Reply #16 on: November 21, 2011, 10:34:36 AM »
You wouldnt need to rework the player models for akimbo weapons. Whoever made the mod could just say they were too lazy to do it - and you should watch out for anyone carrying a Shotgun or Machinegun  ROFL

Seeing as an akimbo shotgun or machinegun would look normal but fire 2x as often.



Hah - I was actually thinking about the idea to remove the Slugs before...

And just realized actually they could be kept around - except I would replace the Shotgun with a gun-type Grenade Launcher, and the Slugs are actually a pack of are 25mm or 30mm gun grenades. The shotgun model looks ideal to be turned into a launcher.

And that basically makes those like little Rockets. The gun being a light pump-action rocket launcher. Except the projectiles do have a slight arc to them so you actually have to compensate at a distance. Sort of like a happy cross between the rockets and grenades in the game.

I would only suggest 90 damage maximum for it though - maybe the same splash profile as a rocket but only a little bit of direct impact damage (or just none at all, since grenades are fragmentation).


This actually works out much better - because of the Weapon Stay rule change you can always find ammo for a weapon if you wait around long enough. Losing the Slugs (which would have become Cells) as an ammo source for the railgun also keeps the ammo count the same for the Hyper and Bfg too.


Altfire for the 25mm Launcher would be warheads that Stick to the scenery and blow up after 2 seconds (as opposed to bounce like the normal grenades). Like the mine launcher in Res Evil 4.
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