Author Topic: SoulJumps - Reflex  (Read 3253 times)

Offline [BTF] Reflex

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SoulJumps - Reflex
« on: January 26, 2006, 05:21:29 AM »
here's a run thru I did,
« Last Edit: March 28, 2007, 12:12:27 AM by [BTF] Reflex »
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Offline Disco Karate

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Re: SoulJumps - Reflex
« Reply #1 on: January 26, 2006, 09:13:14 AM »
Ladder jumps are easy.
« Last Edit: January 26, 2006, 09:15:50 AM by AW B^SiC »
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Offline daelmun

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Re: SoulJumps - Reflex
« Reply #2 on: January 26, 2006, 12:10:23 PM »
Not a very good run, just the first that I made. I used cl_maxfps 66 all the way because I doublejump more consistantly with that fps , and it works pretty good for that ladderjump. Good map for players new to jumpmod, speedjumps and rampjumps as well as a ladderjump, and not too hard.
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Offline haunted

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Re: SoulJumps - Reflex
« Reply #3 on: January 26, 2006, 02:00:14 PM »
my first go at it, absolutely awful run!!
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Offline M^tster

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Re: SoulJumps - Reflex
« Reply #4 on: January 27, 2006, 06:20:31 PM »
Um says cant load map on that 1st posted demo-4kobra.dm2 Thought it didnt matter if you didnt have the map..??
Cant load the 2nd demo either again it said couldnt load map wth?
« Last Edit: January 27, 2006, 06:22:10 PM by M^tster »
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Offline console

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Re: SoulJumps - Reflex
« Reply #5 on: January 27, 2006, 07:10:56 PM »
Um says cant load map on that 1st posted demo-4kobra.dm2 Thought it didnt matter if you didnt have the map..??
Cant load the 2nd demo either again it said couldnt load map wth?

Howdy !

You'll definitely need the map bsp (and any textures, env's, etc.)  The demo files store a kind of telemetry, rather than pixels or pictures.


Regards,

:afro:

« Last Edit: January 27, 2006, 10:20:00 PM by console »
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Offline [BTF] Reflex

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Re: SoulJumps - Reflex
« Reply #6 on: January 28, 2006, 05:55:12 AM »
heh..   what was wrong with the first explanation?   now you go an use all big werds n stuff.... :eyecrazy:
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Offline the Crazed

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Re: SoulJumps - Reflex
« Reply #7 on: January 28, 2006, 09:31:11 PM »
Daelmun,

How often do you switch up fps in jumpmod?  Can all the jumps be done at 90 ?
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Offline daelmun

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Re: SoulJumps - Reflex
« Reply #8 on: January 29, 2006, 01:25:11 AM »
I have binds for cl_maxfps 120/90/66/31. How often I switch is hard to say. On some maps I don't need to switch at all, just find one fps and stick with it. On others you need to switch a lot more. Jumps where you need to switch fps quite often are ladderjumps and triplejumps, or maps where you glue to the ground when doing speedjumps.
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