Author Topic: Sunday Splatterfest!  (Read 124612 times)

Offline The Happy Friar

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Re: Sunday Splatterfest!
« Reply #345 on: December 19, 2009, 10:09:08 AM »
Unzip to your Quake 2 folder.  Apparently, item models/sounds don't autodownload.

LAST SPLATTERFEST OF 2009![/size]
« Last Edit: December 20, 2009, 09:57:52 AM by The Happy Friar »
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Offline X7

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Re: Sunday Splatterfest!
« Reply #346 on: December 20, 2009, 05:31:49 PM »
 :lolsign:


Body Armor


Small Health


Health


Large Health



Missing 1 sound

players/bahhhh/pain75_2.wav



X7  :afro:
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Offline The Happy Friar

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Re: Sunday Splatterfest!
« Reply #347 on: December 20, 2009, 06:05:54 PM »
my bad, fixed.  :D
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Offline [BTF]Defiant!

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Re: Sunday Splatterfest!
« Reply #348 on: December 20, 2009, 07:20:06 PM »
regarding Wolf

wolf was fun, but players had some frustration too.

suggestions:
1) as wolf, I could "cheat" by killing myself to force a respawn to escape
2) sheep who kill other sheep should have their weapons removed for 30 seconds or so
3) maybe the wolf is automatically revealed upon killing a sheep but switches back to a sheep if sitting still for 3 seconds


For me the most fun moment, was being the wolf and walking into a center area with about a dozen sheep players in one room, jumping around, then BFG BOOM!
« Last Edit: December 20, 2009, 07:46:00 PM by [BTF]Defiant! »
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correction - you gotta put the whole word, not just w: {img width=210}

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