Author Topic: Looking for q2dmpirate.bsp  (Read 2493 times)

Offline X7

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Looking for q2dmpirate.bsp
« on: May 06, 2009, 09:31:35 AM »
Looking for the zip archive of q2dmpirate.bsp

I only have what has downloaded from the TS game server.
missing these sounds
sound/world/salute.wav
sound/world/wtrdeath.wav
sound/world/seagulls.wav

and I like to read the text file that comes with the maps.






 :help:

X7
« Last Edit: May 07, 2009, 05:29:39 AM by X7[Q2C] »
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Offline X7

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Re: Looking for q2dmpirate.bsp
« Reply #1 on: May 09, 2009, 12:23:54 AM »
Kold found the KingPin version of this map.

now I have the sounds....


http://leray.proboards.com/index.cgi?action=display&board=talk4&thread=2573&page=1

Quote from: kold
I never knew this map made it to Quake 2. I remember playing it years ago in Kingpin.

Just download the Kingpin map to get the sounds you want (and high res textures)

http://downloads.kingpinforever.com/maps/dmmaps_K-M/kpdmpirate.zip


 :beer:

X7
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Offline UUD-40

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Re: Looking for q2dmpirate.bsp
« Reply #2 on: May 09, 2009, 12:58:57 PM »
looks like the ut map.  8)
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Offline X7

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Re: Looking for q2dmpirate.bsp
« Reply #3 on: May 09, 2009, 01:31:11 PM »
the text file from the KingPin version
same Author as the Quake 2 version

Quote
                        Kpdmpirate   -   A Kingpin deathmatch map for 2-5


3/24/99
================================================================

Title                   : kpdmpirate.bsp
Author                  : Etienne (e_T) Rheaume
Email Address           : etn@express.ca
Web site                : http://www.nextlevel.com/dmpirate
Looking for work?       : YES!
Description             : Deathmatch Kingpin map for 2-5 players
Other Works             : etninc,etworld for quake,Dmdonut for Unreal
                          dmskelter and dmblade for Heretic2, q2dmtnt for Q2
Thanks to               : Xatrix for the great game/engine candy,
                          casey, Julian, Hex, Quaken311, Untouchable for the testing
================================================================



Ive wanted to do ships and planes for a while now
but never really had the brush stroking skills
it took and the fact that I was using an editor(Qoole)
that corrupted fancy geometry was most depressing.

This level started off as me wondering at 1am
if I could make a hollow/rounded hull for a ship
in the quake engine with my newly aquired QEradiant skills.

Next thing you know its 4am and most
of the layout and hull is done:)

The next day I went looking for pirate stuff
and lo and behold I found i was not the first
or to be the last to do this.

Danger mouse had made a pirate ship level
for Jedi Knight, I never played it.
I think I barely played JK if at all.

http://www.jediknight.net/review/jkreviews/mp/pirateshipB.htm
http://www.jediknight.net/review/jkreviews/mp/pirateshipA.htm


Then a few days later the Unreal Tournament Level Of The Week
was dmkgalleon, and I was surprised to say the least
to see it was pretty damn similar but Unreal is a easy
engine to make weird geometry like that so im sure the
guy had fun making it in Soft Image or Lightwave then
importing it within the hour.

This was a lot harder, built brush by brush, restricted by
the Quake1/2 engine's ancient geometry handling but
the visibility calc let me
make fairly complex areas bellow deck that nobody can match:)





* Play Information *

Single Player           : For viewing/learning purposes
Deathmatch              : Yes,for 2-5 (5 starts)
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : Yes
Source Included         : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : QERadiant 1.47, Wordpad
Known Bugs              :
Brushes                 : 672
Entities                : 239
Build time              : 50 hours over the last few weeks

* Intalling dmtnt *

Unzip kpdmpirate.zip into your Kingpin folder, with the directory option turned ON.
there is new textures,etc so they should all fold out like this:


kpdmpirate.bat (Run this to fire off KP with dmpirate and DM loaded)
main/maps.lst(this file overwrites the game one, it adds dmpirate to the DM map list)
main/maps/kpdmpirate.bsp
main/textures/newstuff(tga files)
main/sounds/world(wav files)
main/env/(Tga and pcx files)


* Running kpdmpirate.bsp *

If you let winzip overwrite the maps.lst file just
go host a multiplayer game and select kpdmpirate from the menu!

Either edit the properties of a Windows shortcut to include these commands
or create a batch file or run this a dos prompt

kingpin.exe +deathmatch 1 +map kpdmpirate

and if you want to connect to a server,you can add that:

kingpin.exe +deathmatch 1 +connect XXX.XXX.XXX.XXX

and if you want to host a game:

kingpin.exe +set listen 4  +map kpdmpirate +set deathmatch 1


                        -----------------------------

                        -----------------------------

kpdmpirate.bsp and kpdmpirate.zip may only be distributed commercially and/or
edited with signed written consent from the author.










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Offline [BTF] Reflex

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Re: Looking for q2dmpirate.bsp
« Reply #4 on: May 10, 2009, 07:44:19 AM »
Nice find.

I looked for it but came up with nothing :)
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