I never knew this map made it to Quake 2. I remember playing it years ago in Kingpin.Just download the Kingpin map to get the sounds you want (and high res textures)http://downloads.kingpinforever.com/maps/dmmaps_K-M/kpdmpirate.zip
Kpdmpirate - A Kingpin deathmatch map for 2-53/24/99================================================================Title : kpdmpirate.bspAuthor : Etienne (e_T) RheaumeEmail Address : etn@express.caWeb site : http://www.nextlevel.com/dmpirateLooking for work? : YES!Description : Deathmatch Kingpin map for 2-5 playersOther Works : etninc,etworld for quake,Dmdonut for Unreal dmskelter and dmblade for Heretic2, q2dmtnt for Q2Thanks to : Xatrix for the great game/engine candy, casey, Julian, Hex, Quaken311, Untouchable for the testing================================================================Ive wanted to do ships and planes for a while nowbut never really had the brush stroking skillsit took and the fact that I was using an editor(Qoole)that corrupted fancy geometry was most depressing.This level started off as me wondering at 1amif I could make a hollow/rounded hull for a shipin the quake engine with my newly aquired QEradiant skills.Next thing you know its 4am and mostof the layout and hull is done:)The next day I went looking for pirate stuffand lo and behold I found i was not the firstor to be the last to do this.Danger mouse had made a pirate ship levelfor Jedi Knight, I never played it.I think I barely played JK if at all.http://www.jediknight.net/review/jkreviews/mp/pirateshipB.htmhttp://www.jediknight.net/review/jkreviews/mp/pirateshipA.htmThen a few days later the Unreal Tournament Level Of The Weekwas dmkgalleon, and I was surprised to say the leastto see it was pretty damn similar but Unreal is a easyengine to make weird geometry like that so im sure theguy had fun making it in Soft Image or Lightwave thenimporting it within the hour.This was a lot harder, built brush by brush, restricted bythe Quake1/2 engine's ancient geometry handling butthe visibility calc let memake fairly complex areas bellow deck that nobody can match:)* Play Information *Single Player : For viewing/learning purposesDeathmatch : Yes,for 2-5 (5 starts)Difficulty Settings : NoNew Sounds : YesNew Graphics : YesSource Included : No* Construction *Base : New level from scratchEditor(s) used : QERadiant 1.47, WordpadKnown Bugs : Brushes : 672 Entities : 239Build time : 50 hours over the last few weeks* Intalling dmtnt *Unzip kpdmpirate.zip into your Kingpin folder, with the directory option turned ON.there is new textures,etc so they should all fold out like this:kpdmpirate.bat (Run this to fire off KP with dmpirate and DM loaded)main/maps.lst(this file overwrites the game one, it adds dmpirate to the DM map list)main/maps/kpdmpirate.bspmain/textures/newstuff(tga files)main/sounds/world(wav files)main/env/(Tga and pcx files)* Running kpdmpirate.bsp *If you let winzip overwrite the maps.lst file justgo host a multiplayer game and select kpdmpirate from the menu!Either edit the properties of a Windows shortcut to include these commandsor create a batch file or run this a dos promptkingpin.exe +deathmatch 1 +map kpdmpirate and if you want to connect to a server,you can add that:kingpin.exe +deathmatch 1 +connect XXX.XXX.XXX.XXXand if you want to host a game:kingpin.exe +set listen 4 +map kpdmpirate +set deathmatch 1 ----------------------------- -----------------------------kpdmpirate.bsp and kpdmpirate.zip may only be distributed commercially and/oredited with signed written consent from the author.