Author Topic: Starter Quake Keeps Crashing  (Read 2754 times)

Offline uzi9mmauto

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Starter Quake Keeps Crashing
« on: May 05, 2016, 07:06:07 AM »
Heres a copy of ONE of the few LOGS from the Crash.

Crash report generated May 3 2016, 00:50:12 UTC
by q2pro r1504~924ff39, built Dec  3 2014, 21:18:18

Windows version: 5.1 (build 2600) Service Pack 3
Module info size is 584 (not 1672)

Loaded modules:
0x00400000 0x008cc000 q2pro (version 1504.0.0.0, symbols none)
0x7c900000 0x7c9b2000 ntdll (version 5.1.2600.6055, symbols export)
0x7c800000 0x7c8f6000 kernel32 (version 5.1.2600.6532, symbols export)
0x77f10000 0x77f59000 GDI32 (version 5.1.2600.6460, symbols export)
0x7e410000 0x7e4a1000 USER32 (version 5.1.2600.5512, symbols export)
0x77c10000 0x77c68000 msvcrt (version 7.0.2600.5512, symbols export)
0x76b40000 0x76b6d000 WINMM (version 5.1.2600.6160, symbols export)
0x77dd0000 0x77e6b000 ADVAPI32 (version 5.1.2600.5755, symbols export)
0x77e70000 0x77f03000 RPCRT4 (version 5.1.2600.6477, symbols export)
0x77fe0000 0x77ff1000 Secur32 (version 5.1.2600.5834, symbols export)
0x71ab0000 0x71ac7000 WS2_32 (version 5.1.2600.5512, symbols export)
0x71aa0000 0x71aa8000 WS2HELP (version 5.1.2600.5512, symbols export)
0x76390000 0x763ad000 IMM32 (version 5.1.2600.5512, symbols export)
0x5ed00000 0x5edcc000 opengl32 (version 5.1.2600.5512, symbols export)
0x68b20000 0x68b40000 GLU32 (version 5.1.2600.5512, symbols export)
0x73760000 0x737ab000 DDRAW (version 5.3.2600.5512, symbols export)
0x73bc0000 0x73bc6000 DCIMAN32 (version 5.1.2600.5512, symbols export)
0x5ad70000 0x5ada8000 uxtheme (version 6.0.2900.5512, symbols export)
0x65780000 0x657a3000 AhJsctNs (version 4.8.1281.0, symbols export)
0x74720000 0x7476c000 MSCTF (version 5.1.2600.5512, symbols export)
0x10000000 0x10004000 UnlockerHook (version unknown, symbols export)
0x77f60000 0x77fd6000 SHLWAPI (version 6.0.2900.5912, symbols export)
0x7c9c0000 0x7d1d7000 SHELL32 (version 6.0.2900.6242, symbols export)
0x773d0000 0x774d3000 comctl32 (version 5.82.2900.6028, symbols export)
0x5d090000 0x5d12a000 comctl32 (version 5.82.2900.6028, symbols export)
0x755c0000 0x755ee000 msctfime (version 5.1.2600.5512, symbols export)
0x774e0000 0x7761e000 ole32 (version 5.1.2600.6435, symbols export)
0x09160000 0x0939d000 iglicd32 (version 6.14.10.4957, symbols export)
0x090d0000 0x0911a000 igldev32 (version 6.14.10.4957, symbols export)
0x73f10000 0x73f6c000 dsound (version 5.3.2600.5512, symbols export)
0x77c00000 0x77c08000 VERSION (version 5.1.2600.5512, symbols export)
0x76c30000 0x76c5e000 WINTRUST (version 5.131.2600.6285, symbols export)
0x77a80000 0x77b17000 CRYPT32 (version 5.131.2600.6459, symbols export)
0x77b20000 0x77b32000 MSASN1 (version 5.1.2600.5875, symbols export)
0x76c90000 0x76cb9000 IMAGEHLP (version 5.1.2600.6479, symbols export)
0x72d20000 0x72d29000 wdmaud (version 5.1.2600.5512, symbols export)
0x72d10000 0x72d18000 msacm32 (version 5.1.2600.0, symbols export)
0x77be0000 0x77bf5000 MSACM32 (version 5.1.2600.5512, symbols export)
0x77bd0000 0x77bd7000 midimap (version 5.1.2600.5512, symbols export)
0x73ee0000 0x73ee4000 KsUser (version 5.3.2600.5512, symbols export)
0x77120000 0x771ab000 OLEAUT32 (version 5.1.2600.6341, symbols export)
0x09890000 0x098aa000 hccutils (version 6.14.10.4957, symbols export)
0x0ae60000 0x0ae7b000 IPHiderLib (version unknown, symbols export)
0x71a50000 0x71a8f000 mswsock (version 5.1.2600.5625, symbols export)
0x662b0000 0x66308000 hnetcfg (version 5.1.2600.5512, symbols export)
0x71a90000 0x71a98000 wshtcpip (version 5.1.2600.5512, symbols export)
0x0b520000 0x0b839000 gamex86 (version unknown, symbols export) *
0x59a60000 0x59b01000 dbghelp (version 5.1.2600.5512, symbols export)

Exception information:
Code: 0xc0000005
Address: 0x0b569004 (gamex86)

Thread context:
EIP: 0x0b569004 EBP: 0x0022fdac ESP: 0x0022fd7c
EAX: 0x00000000 EBX: 0x00510090 ECX: 0x00000000
EDX: 0x00f52e98 ESI: 0x00452b90 EDI: 0x66666667

Stack trace:
0: 0x00670000 0x66666667 0x00452b90 0x00510090 gamex86!0x0b569004
1: 0x66666667 0x00452b90 0x00510090 0x00453c30 gamex86!0x0b569254
2: 0x00f52d30 0x00453c30 0x00000000 0x00436849 gamex86!0x0b523114
3: 0x00000000 0x00000000 0x00000000 0x00000000 q2pro!0x00454331

I noticed this happens when I'm in a good fight with 2 or more enemies fighting me at once. (Not always but thats when it seems to happen) Reminds me of a Stack overflow. I'm running Coop this occurs don't recall SP.

P.S. I use the SGM .Dll which causes the enemies to be a bit smarter and quicker. Still shouldnt cause this issue as I run this on all versions of Q2. Such a pity cause it maps out all of the Maps youve included.
Hopefully someone can work with the DLL and see.

FYI- Stroggs Gone Mad Mod (SGM) I simply replace it with the standard dll. You won't go back to your original .DLL after using this. [Trust Me!] Anyhow- getting OT a little. Crash report above. Thanks
KOF!
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Offline |iR|Focalor

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Re: Starter Quake Keeps Crashing
« Reply #1 on: May 05, 2016, 11:06:56 AM »
So... for clarification, the dll file you attached is the Stroggs Gone Mad dll? I'm browsing from my xbox at the moment, not my pc, but I'd like to try that tougher AI dll at some point. If that's NOT it, would you please post a link to where I could find it.
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Offline dgauss

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Re: Starter Quake Keeps Crashing
« Reply #2 on: May 05, 2016, 09:30:31 PM »
So... for clarification, the dll file you attached is the Stroggs Gone Mad dll? I'm browsing from my xbox at the moment, not my pc, but I'd like to try that tougher AI dll at some point. If that's NOT it, would you please post a link to where I could find it.
http://www.insideqc.com/sgm/dnload.shtml
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