Author Topic: New DM map, bugdm10  (Read 2486 times)

Offline BGM

  • Newbie
  • *
  • Posts: 9
    • View Profile
  • Rated:
New DM map, bugdm10
« on: June 14, 2011, 04:28:37 AM »
After nearly twelve years "out of the ring," here's my first new Q2 dm map. I had released eight Q2 dm maps back in the good ol' days, but my interest in mapping took a distant back seat to my interest in college life shortly after arriving there in the fall of '99.

A few months ago I stumbled across some old .map files I'd been tinkering with back in the day, and I decided to see if I could give it a whirl again. Much to my amazement, I was still able to track down a lot of the resources and freeware I'd used way back then and with a little patience, I was able to get back into the swing of things. (Now, actually PLAYING Q2 dm... that took a little longer to get used to again!) Anyway, after far too many dead-end attempts at maps I came up with the idea for this map and was able to see it through to completion (FINALLY!).

So here it is. My first map in almost twelve years.

It's smallish, I think a little bigger than Q2DM3, and more vertical, and it's done in the id's "power" map textures, the black metal with rivets, and has some grating and lava, which is both for visual effect and as a hazard to players. Growing up in the Rust Belt of America has given me some encounters with dark and grimy heavy industrial facilities, and I think that's where some of my inspiration comes from. I wanted to bring that to Q2 without having a map that would seem like it was outside the Quake 2 universe. I like the world id created and I try to stay true to it while creating new environments within it.

The visuals are OK, but I was trying to focus more making the map fun to play. id's dm maps hooked my attention from the start, in that they aren't the most awe-inspiring maps to look at, but they are really fun to play. I'm not saying this map ranks with theirs, but that my focus was more on making architecture that facilitates fast-paced, yet not chaotic, game play while also maintaining physical scaling that players are familiar with (128-unit wide halls, 1:2 rise to run for stairs, etc). I like using item placement to direct the flow of the map and also force players to take risk for more valuable assets.  So, for instance, the SSG can easily be accessed from the upper or lower ledges and the trim on both sides of the lava falls can also be used as a stepping stone to the SSG, thus allowing fairly quick and easy access to the weapon though it is surrounded by lava, and a little clumsiness will cost you, like in Q2DM6 and 7.

 Please hit me with all your feedback: positive, negative, whatever. I really want to hear it. Be blunt. Be honest.

http://dl.dropbox.com/u/32183690/bugdm10.zip





  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

 

El Box de Shoutamente

Last 10 Shouts:

 

Costigan_Q2

November 11, 2024, 06:41:06 AM
"Stay cozy folks.

Everything is gonna be fine."

There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
 

|iR|Focalor

November 06, 2024, 03:28:50 AM
 

RailWolf

November 05, 2024, 03:13:44 PM
Nice :)

Tom Servo

November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.
 

Costigan_Q2

November 04, 2024, 03:37:55 PM
Stay cozy folks.

Everything is gonna be fine.
 

|iR|Focalor

October 31, 2024, 08:56:37 PM
 

Costigan_Q2

October 17, 2024, 06:31:53 PM
Not activated your account yet?

Activate it now! join in the fun!

Tom Servo

October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
 

|iR|Focalor

October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
 

rikwad

October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.

Show 50 latest
Welcome, Guest. Please login or register.
November 25, 2024, 05:02:22 PM

Login with username, password and session length