Welcome,
Guest
. Please
login
or
register
.
November 22, 2024, 02:49:09 AM
News:
tastyspleen.net discord server:
http://discord.tastyspleen.net
Home
Forum
Help
TinyPortal
Search
Calendar
Login
Register
tastyspleen::quake 2 community
»
Forum
»
The Tech Junkie Boards
»
0x1337c0de
»
Flash Builder Complaints
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Flash Builder Complaints (Read 3724 times)
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Flash Builder Complaints
«
on:
December 28, 2011, 08:45:01 AM »
You don't load an existing project, you import it. This is not clearly explained in their help documentation.
A Workspace is not what it means in MSV versions, and there is not really a strong concept of solution... so you have to manually "import" all of the projects that are used as resources/dependencies.
The "debug" and "flash" (development) screens are separate views that must be changed by clicking on non-descriptive buttons on the top.
Now this is only after about 30 minutes of using the program. I'm certain I'll find plenty more silly things. But my real complaint is this. If you're going to create an IDE that blurs the meanings of established terminology used by other IDEs... then include an giant and immediately accessible "FAQ" or "idiots guide" to explain the differences.
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
[BTF]Defiant!
Carpal Tunnel Member
Posts: 1502
Rated:
Re: Flash Builder Complaints
«
Reply #1 on:
December 28, 2011, 08:49:53 AM »
Flash Builder for Action Script (not Flex):
http://help.adobe.com/en_US/flashbuilder/using/index.html
I know this doesn't really answer your compliant..
Logged
Next Event:
http://www.quakecon.org/
Fall 2014
You missed the
Quake 2 LAN party at
http://athenslanparty.pbwiki.com/
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #2 on:
December 29, 2011, 03:28:26 AM »
Oh I went to those. The getting started article that covers "import" only mentioned the word "existing" a couple of steps into a procedure of "importing a folder." The comment was vague and misleading, but the words "existing" and "project" were close to each other and it virtually confirmed my thoughts on what my guess to that functionality should have been.
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #3 on:
December 30, 2011, 05:21:46 AM »
Hidden deep within the bowels of a project's properties lie a few options for actions that are almost, but not quite, entirely unlike
tea
custom build steps (such as copying folders to the output directory). These actions do not get triggered by building a project. These actions do not get triggered when you debug. These actions do not get triggered by the auto-compile done while saving.
These actions are triggered by... wait for it... wait for it... the
clean project
button.
«
Last Edit: January 17, 2012, 05:10:36 AM by peewee_RotA
»
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #4 on:
January 10, 2012, 05:38:54 AM »
More crap from flashbuilder:
The print button is right next to the save button... because you never know when punchcards will come back into style.
The terms: xml comment, block comments, header comments, and essentially anything else that is used to describe function header comments that IDEs use to generate function description tooltips are never equated to adobe's terminology. They call them "ASDOCs." I figured that was just a synonym for proctologist, but what do I know?
«
Last Edit: January 10, 2012, 05:40:29 AM by peewee_RotA
»
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #5 on:
January 17, 2012, 04:59:22 AM »
This is quite possibly the worst one of all, because it's a major system flaw.
Every so often, basic actions can cause the Clean operation to not work correctly (leave old binaries) which will then cause the build operation to fail. Neither of these problems report any errors in any way shape or form. Additionally, the debugger does not detect that the new code (which wasn't built) doesn't match the current executing code so it steps through showing the new code based on line number, but still executes what's in the binary.
In my case I changed a value of a Datetime formatter property. I spent about an hour researching to find out why that property isn't changing (possible race condition because of an override value that can be used during events that get thrown). After getting to the end of this path. Turns out that closing flash builder (out of desparation) caused the next debug action to trigger a build that didn't fail this time and therefore the new code magically works.
Adobe sucks.
«
Last Edit: January 17, 2012, 05:01:31 AM by peewee_RotA
»
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #6 on:
January 31, 2012, 04:36:23 AM »
Tried out Flash Develop for the weekend. (I wanted to see what would
develop
)
It was a thousand times better. The debugger, specifically the watch pane, didn't work very well. But everything else about it is better. It's significantly more stable too!
«
Last Edit: January 31, 2012, 04:56:14 AM by peewee_RotA
»
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #7 on:
February 24, 2012, 06:48:36 AM »
This has happened to me enough times to make me finally start complaining publicly. If you double-click on a search result in order to show the containing line, it will close the last window opened using the same method.
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #8 on:
March 27, 2012, 09:51:32 AM »
This is a general AS3/Flex complaint but I'm still posting it here.
Sprites can act as containers of other visual elements. To tell if a sprite contains a visual element, you typically call sprite.contains(obj)
However, as it turns out sprite.contains() can return true for grand children and other relatives. Although it stops short at second cousins.
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
peewee_RotA
Brobdingnagian Member
Posts: 4152
Hi, I'm from the gov'ment and I'm here to help you
Rated:
Re: Flash Builder Complaints
«
Reply #9 on:
April 04, 2012, 05:55:53 AM »
So there is some sort of compiler problem when you use two classes with the same name. Even if you specify the namespace inline, instead of using import statements.
For example, flash.globalization.DateTimeFormatter and spark.formatters.DateTimeFormatter cannot be used in the same file. The syntax checker figures it out right, but the compiler fails to recognize one of them. I'm guessing it's a flex issue, not flash builder specific, but it's still insane.
I noticed this problem about a month ago when I had a custom class named the same as one of the system classes. I figured I'd wait to post until I found an instance where both classes were made by adobe.
Logged
GOTO ROTAMODS (rocketgib)
GOTO ROTAMAPS (fireworks)
HappyFriar- q2server.fuzzylogicinc.com
Tune in to the
Tastycast!!!!
http://dna.zeliepa.net
Print
Pages: [
1
]
Go Up
« previous
next »
tastyspleen::quake 2 community
»
Forum
»
The Tech Junkie Boards
»
0x1337c0de
»
Flash Builder Complaints
El Box de Shoutamente
Last 10 Shouts:
Costigan_Q2
November 11, 2024, 06:41:06 AM
"Stay cozy folks.
Everything is gonna be fine."
There'll be no excuses for having TDS after January 20th, there'll be no excuses AT ALL!!!
|iR|Focalor
November 06, 2024, 03:28:50 AM
RailWolf
November 05, 2024, 03:13:44 PM
Nice
Tom Servo
November 04, 2024, 05:05:24 PM
The Joe Rogan Experience episode 223 that dropped a couple hours ago with Musk, they're talking about Quake lol.
Costigan_Q2
November 04, 2024, 03:37:55 PM
Stay cozy folks.
Everything is gonna be fine.
|iR|Focalor
October 31, 2024, 08:56:37 PM
Costigan_Q2
October 17, 2024, 06:31:53 PM
Not activated your account yet?
Activate it now! join in the fun!
Tom Servo
October 11, 2024, 03:35:36 PM
HAHAHAHAHAHA
|iR|Focalor
October 10, 2024, 12:19:41 PM
I don't worship the devil. Jesus is Lord, friend. He died for your sins. He will forgive you if you just ask.
rikwad
October 09, 2024, 07:57:21 PM
Sorry, I couldn't resist my inner asshole.
Show 50 latest
User
Welcome,
Guest
. Please
login
or
register
.
November 22, 2024, 02:49:09 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search
Advanced search