Author Topic: quad on dm3  (Read 3713 times)

Offline haunted

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quad on dm3
« on: June 22, 2012, 09:34:14 AM »
how is this possible..?

(take note of the time that's left on the quad I drop/the other quad pick-ups/the duration of them all)
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Offline haunted

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Re: quad on dm3
« Reply #1 on: June 22, 2012, 09:47:37 AM »
after viewing the demo twice, I'm positive quad is spawning every 30 seconds exactly(the same duration of quad use).

edit: this was on the dm server 25 mins ago.

edit2: you hear quad spawn directly after my YA pick-up near the end, all 30 sec intervals.
« Last Edit: June 22, 2012, 09:53:06 AM by haunted »
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Offline [BTF]Defiant!

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Re: quad on dm3
« Reply #2 on: June 22, 2012, 09:52:42 AM »

Your demo shows quad respawn 60 seconds after pickup - which is right.

The strange that the quad runs for more than 30 seconds.   Because it is instant powerups, I'm not sure how that happened.
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Offline console

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Re: quad on dm3
« Reply #3 on: June 22, 2012, 10:55:00 AM »
The strange that the quad runs for more than 30 seconds.   Because it is instant powerups, I'm not sure how that happened.

That's how it seemed to me, too.

Just restarted the dm server yesterday morning; otherwise I'd assume it's just been running too long and something has flaked out.

Peculiar...

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Offline Zeppelin

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Re: quad on dm3
« Reply #4 on: June 23, 2012, 09:28:48 PM »
I used a quad timer and it respawned 60sec later.
what seems wrong was the quad use (it was 60sec instead of 30)

On xatrix theres a similar thing with quadfire.
When you kill a player with quadfire he drops it, and the counting stops till someone picks it up again. So sometimes im using quadfire and a new one already respawned.

I remember quadz coded the quadfire drop later, and maybe he forgot to add something (i dont know if a code is needed for the quad drop counting)
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