Author Topic: flooding/flickering  (Read 3214 times)

l0ckp1ck

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flooding/flickering
« on: January 11, 2011, 01:03:38 PM »
for a while now i have been getting what appears to look like flickering or flooding in r1q2. i only see it sometimes when i die. my r1q2 seems to be falling apart. still haven't sorted the ac issue, still keep dropping out. here is a picture i managed to catch of it, the area circled in red, as u can make out u can see the lines, and thats what floods/flickers in the back ground sometimes, flooding whatever is in the console, like stuff people have said ect. sorry for the poor quality pic, i took it using quick screen capture, cause it didn't show in a normal ss
« Last Edit: January 11, 2011, 01:07:31 PM by |iR|Alpha »
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Offline fdrjk

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Re: flooding/flickering
« Reply #1 on: January 11, 2011, 01:11:43 PM »
Looks like a common skybox glitch.
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l0ckp1ck

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Re: flooding/flickering
« Reply #2 on: January 11, 2011, 01:16:46 PM »
Looks like a common skybox glitch.

whats that and how do i fix it? it happens on alot of maps
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Offline fdrjk

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Re: flooding/flickering
« Reply #3 on: January 11, 2011, 01:18:44 PM »
it happens on alot of maps

How so? I think it just might be a bug, but I don't know.
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Offline Acer

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Re: flooding/flickering
« Reply #4 on: January 11, 2011, 02:26:57 PM »
I don't think this has anything to do with being a bug, at least that's what I think. Sometimes when you die your skull (+pov) flies partly into a wall, when that happens you can sometimes see outside the map, into the void. There's nothing to draw there so it'll show a flickering of anything that's closest to the edge of the screen.
(by the way what an ugly screenshot, what happened to your new 'alpha' pak? That's what I'm using now and it looks sweet:)
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l0ckp1ck

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Re: flooding/flickering
« Reply #5 on: January 11, 2011, 03:42:29 PM »
I don't think this has anything to do with being a bug, at least that's what I think. Sometimes when you die your skull (+pov) flies partly into a wall, when that happens you can sometimes see outside the map, into the void. There's nothing to draw there so it'll show a flickering of anything that's closest to the edge of the screen.
(by the way what an ugly screenshot, what happened to your new 'alpha' pak? That's what I'm using now and it looks sweet:)


i am still using my basic pak, just not the textures atm, idk what happened because i have gl_picmip set to 150 in my config but for some reason it didn't load properly and was set to 3 instead so thats why it looks so horrible.
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Offline yahoo

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Re: flooding/flickering
« Reply #6 on: January 11, 2011, 05:55:04 PM »
I don't think this has anything to do with being a bug, at least that's what I think. Sometimes when you die your skull flies partly into a wall, when that happens you can sometimes see outside the map, into the void.

Spooky.. Ghosts stuck in Limbo. Usually happens when someone dies in a violent manner  :P
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Offline [BTF] Reflex

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Re: flooding/flickering
« Reply #7 on: January 12, 2011, 04:52:56 AM »
So, when you look at your console,  the txt flies by so fast you can't read what it is flooding?

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l0ckp1ck

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Re: flooding/flickering
« Reply #8 on: January 12, 2011, 05:03:06 AM »
So, when you look at your console,  the txt flies by so fast you can't read what it is flooding?



I had a gutful of all the things going wrong with r1q2, my computer needed a clean out so i reformatted it today. Only things i have loaded on so far is my av, firewall, advanced system care, updated drivers and quake2, download r1q2 fresh. I have been using ac all day and haven't dropped out once fingers crossed, also the flooding appears to be gone too, so don't know what was causing it. it will forever remain a mystery, just hope it doesn't start up again.
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