Author Topic: Configs...  (Read 1702 times)

Offline Slayer :D

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Configs...
« on: July 06, 2010, 11:08:23 AM »
This is my config:
========================================


// ...::: Eternity's Config :::...
// configuration setup with the WASD key setup
unbindall
//------------------------------------------------------------

// necessary keys from config.cfg
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind TAB "inven"
bind PAUSE "pause"
bind ~ "toggleconsole"
bind [ "invprev"
bind ] "invnext"
bind ` "toggleconsole"
bind F1 "cmd help"
bind F10 "quit"
bind F12 "screenshot"
//------------------------------------------------------------

// A neat sniper alias for zooming in on people
alias zoom_level1 "fov 120; sensitivity 16;  echo fov = 120; bind ALT zoom_level2"
alias zoom_level2 "fov 60;  sensitivity 8;  echo fov = 60;  bind ALT zoom_level1"
//------------------------------------------------------------

// dropping binds
alias bigwait "wait; wait"

alias dropRG       "say_team [‹‹] [ %N ] [ RG DROP ]  [ $$loc_here ] [‹‹];             wave 4; drop Railgun;           drop SLUGS"
alias dropHB       "say_team [‹‹] [ %N ] [ BFG/HB DROP ]  [ $$loc_here ] [‹‹];         wave 4; drop Hyperblaster;      bigwait;        drop BFG10K;  bigwait;        drop CELLS;  bigwait;       drop CELLS;  bigwait;  drop CELLS"
alias dropRL       "say_team [‹‹] [ %N ] [ RL DROP ]  [ $$loc_here ] [‹‹];             wave 4; drop Rocket Launcher;   drop ROCKETS;   bigwait;      drop ROCKETS"
alias dropCG       "say_team [‹‹] [ %N ] [ CHAIN DROP ]  [ $$loc_here ] [‹‹];          wave 4; drop Chaingun;          drop BULLETS;   bigwait;      drop BULLETS;   bigwait;     drop BULLETS"
alias dropMG       "say_team [‹‹] [ %N ] [ MG DROP ]  [ $$loc_here ] [‹‹];             wave 4; drop Machinegun;        drop BULLETS"
alias dropSSG      "say_team [‹‹] [ %N ] [ SSG DROP ]  [ $$loc_here ] [‹‹];            wave 4; drop Super Shotgun;     drop SHELLS;    bigwait;      drop SHELLS"
alias dPS          "say_team [‹‹] [ %N ] [ POWER SHIELD DROP ]  [ $$loc_here ] [‹‹];   wave 4; drop Power Shield;      drop CELLS;     bigwait;      drop CELLS;     bigwait;     drop CELLS;    bigwait;     drop CELLS"
alias dropNades    "say_team [‹‹] [ %N ] [ GL DROP ]  [ $$loc_here ] [‹‹];             wave 4; drop Grenade Launcher;  drop GRENADES;  bigwait;      drop GRENADES"
alias dropRox      "say_team [‹‹] [ %N ] [ ROCKET DROP ]  [ $$loc_here ] [‹‹];         wave 4; drop ROCKETS"
alias dropShells   "say_team [‹‹] [ %N ] [ SHELL DROP ]  [ $$loc_here ] [‹‹];          wave 4; drop SHELLS"
alias dropBullets  "say_team [‹‹] [ %N ] [ BULLET DROP ]  [ $$loc_here ] [‹‹];         wave 4; drop BULLETS"
alias dropCells    "say_team [‹‹] [ %N ] [ CELL DROP ]  [ $$loc_here ] [‹‹];           wave 4; drop CELLS"
alias dropSlugs    "say_team [‹‹] [ %N ] [ SLUG DROP ]  [ $$loc_here ] [‹‹];           wave 4; drop SLUGS"

//------------------------------------------------------------
// weapon use keys
alias useBL "use Blaster; crosshair 10"
alias useSG "use Shotgun; crosshair 8"
alias useSSG "use Super Shotgun; crosshair 8"
alias useMG "use Machinegun; crosshair 8"
alias useCG "use Chaingun; crosshair 8"
alias useGL "use Grenade Launcher; crosshair 12"
alias useGR "use Grenades; crosshair 12"
alias useRL "use Rocket Launcher; crosshair 10"
alias useHB "use Hyperblaster; crosshair 5"
alias useRG "use Railgun; crosshair 169"
alias useBFG "use BFG10K; crosshair 3"
//------------------------------------------------------------

// movement keys
bind w "+forward"
bind a "+moveleft"
bind s "+back"
bind d "+moveright"
bind SHIFT "+movedown"
//------------------------------------------------------------

// mouse controls
bind MWHEELUP "keyRG"
bind MWHEELDOWN "keyRL"
bind MOUSE1 "+attack"
// doublejump bind
alias +2j "+moveup; megawait; -moveup; megawait; +moveup"
alias -2j "-moveup"
alias megawait "wait; wait"
bind mouse2 "+2j"
//------------------------------------------------------------

set modif "0"

alias keyBL_0 "useBL"
alias keyBL_1 "useBL"
alias keyBL_2 "useBL"
alias keyBL "keyBL_$modif"

alias keySG_0 "useSG"
alias keySG_1 "dropSSG"
alias keySG_2 "dropShells"
alias keySG "keySG_$modif"

alias keySSG_0 "useSSG"
alias keySSG_1 "dropSSG"
alias keySSG_2 "dropShells"
alias keySSG "keySSG_$modif"

alias keyMG_0 "useMG"
alias keyMG_1 "dropMG"
alias keyMG_2 "dropBullets"
alias keyMG "keyMG_$modif"

alias keyCG_0 "useCG"
alias keyCG_1 "dropCG"
alias keyCG_2 "dropBullets"
alias keyCG "keyCG_$modif"

alias keyGL_0 "useGL"
alias keyGL_1 "dropNades"
alias keyGL_2 "dropNades"
alias keyGL "keyGL_$modif"

alias keyRL_0 "useRL"
alias keyRL_1 "dropRL"
alias keyRL_2 "dropRox"
alias keyRL "keyRL_$modif"

alias keyHB_0 "useHB"
alias keyHB_1 "dropHB"
alias keyHB_2 "dropCells"
alias keyHB "keyHB_$modif"

alias keyRG_0 "useRG"
alias keyRG_1 "dropRG"
alias keyRG_2 "dropSlugs"
alias keyRG "keyRG_$modif"

alias keyBFG_0 "useBFG"
alias keyBFG_1 "dropHB"
alias keyBFG_2 "dropCells"
alias keyBFG "keyBFG_$modif"

alias smod1 "set modif 1; bind c smod2; echo Dropping weapons"
alias smod2 "set modif 2; bind c smod3; echo Dropping ammo"
alias smod3 "set modif 0; bind c smod1; echo Using stuff"
//------------------------------------------------------------

// basic number keys
bind 1 "keyBL"
bind 2 "keySG"
bind 3 "keySSG"
bind 4 "keyMG"
bind 5 "keyCG"
bind 6 "keyGL"
bind 7 "keyRL"
bind 8 "keyHB"
bind 9 "keyRG"
bind 0 "keyBFG"

// free keys
//   i j n o p / \ - = CTRL PGDN END F6 F7 F8
bind b "say_team [‹‹] [ STATUSžŸ%HžŸ%A ] [ @ $$loc_here ] [‹‹]"
bind c "smod1"
bind e "keyHB"
bind f "keyGL"
bind g "keyBFG"
bind h "say_team [ˆ‰] [ NEED GUARD ] [ $$loc_here ] [ˆ‰]"
bind k "say_team [‹‹] [ þarmorþ ] [+20] [ $$loc_here ]; play armor20.wav"
bind l "say_team [‹‹] [ þweaponþ ] [+30] [ $$loc_here ]; play weapon30.wav"
bind m "say_team [‹‹] [ Need AMMO for ] [ %W ] [ @ $$loc_here ]"
bind q "keyCG"
bind r "say_team [‹‹] [ Quad Weapon/Ammo needed! ] [ $$loc_here ] [‹‹]; wave 3"
bind t "say_team €$$loc_here‚ SECURED"
bind u "exec scfg/nmy_quad.cfg"
bind v "say_team [ˆ‰] [ WEAK NMY ]  [ $$loc_there ] [ˆ‰]"
bind x "say_team [ˆ‰] [ NMY ]  [ $$loc_there ] [‰ˆ]"
bind y "say_team €$$loc_here‚ LOST"
bind z "useGR"

bind HOME "exec scfg/quadtimer.cfg"
bind PGUP "say_team [ˆ‰] [ GET QUAD NOW!!! ] [ˆ‰]; say_team [ˆ‰] [ GET QUAD NOW!!! ] [ˆ‰]"

// talking
bind . "messagemode"
bind , "messagemode2"
// spam
bind INS "say =D"
bind DEL "say xD"
// misc
bind ALT "zoom_level2"
bind SPACE "invuse"

// function keys
bind F2 "say_team [ AFFIRMATIVE! ]"
bind F3 "say_team [ NEGATIVE! ]"
bind F4 "say_team [ˆ‰] [ NEED HELP FAST! ]  [ $$loc_here] [ˆ‰]"
bind F5 "wave 2"
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Offline Slayer :D

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Re: Configs...
« Reply #1 on: July 06, 2010, 11:10:08 AM »
So basically, pressing "c" results in <smod> getting toggled from 0 to 1 to 2 to 0 again. When "c" is zero, weapons are used. When "c" is one, weapons are dropped. When "c" is two, ammo is dropped. It uses Quake II's macro expansion
  • Insightful
    Informative
    Funny
    Nice Job / Good Work
    Rock On
    Flawless Logic
    Well-Reasoned Argument and/or Conclusion
    Demonstrates Exceptional Knowlege of the Game
    Appears Not to Comprehend Game Fundamentals
    Frag of the Week
    Frag Hall of Fame
    Jump of the Week
    Jump Hall of Fame
    Best Solution
    Wins The Internet
    Whoosh! You done missed the joke thar Cletus!
    Obvious Troll Is Obvious
    DO YOU EVEN LIFT?
    DEMO OR STFU
    Offtopic
    Flamebait
    Redundant
    Factually Challenged
    Preposterously Irrational Arguments
    Blindingly Obvious Logical Fallacies
    Absurd Misconstrual of Scientific Principles or Evidence
    Amazing Conspiracy Theory Bro
    Racist Ignoramus

 

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