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cl_maxfps set to 1000 by jump mod?
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Topic: cl_maxfps set to 1000 by jump mod? (Read 2032 times)
[BTF]Defiant!
Carpal Tunnel Member
Posts: 1502
Rated:
cl_maxfps set to 1000 by jump mod?
«
on:
February 03, 2010, 01:21:14 PM »
When I play jump, my cl_maxfps is correctly at 120; but if I goto (or through the q2 menu system connect to) another server my cl_maxfps will be 1000. I then have to quickly pop console and cage my cl_maxfps back to 120 before being kicked. Weird!
Background info...
So, I can't see it being the stuff, since it then wouldn't happen if I used the q2 menu.
So, I can't see any errant cl_maxfps setting in my autoexec or config. cl_maxfps is set to 120 in my autoexec in each gamedir. No config shows a setting to 1000.
I do also have a key bound to "toggle cl_maxfps 33 120" in jump.
In Jump it shows my cl_maxfps as 120.
The problem does NOT happen when I'm on the jump server and 1) reconnect 2) goto jump from jump - by not happening I mean my cl_maxfps is still at 120 after the reconnect.
I don't have this problem with any other mod.
Thoughts?
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Randy
Swanky Member
Posts: 636
Rated:
Re: cl_maxfps set to 1000 by jump mod?
«
Reply #1 on:
February 04, 2010, 03:44:19 PM »
try setting
set cl_maxfps "120" as the final line in your autoexec.cfg,and change to read-only properties.
if it doesnt help,delete the config.cfg from the dir.
if that doesnt help,post again
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