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Sunday Splatterfest!
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Author
Topic: Sunday Splatterfest! (Read 138027 times)
The Happy Friar
Opulent Member
Posts: 2089
Rated:
Re: Sunday Splatterfest!
«
Reply #345 on:
December 19, 2009, 10:09:08 AM »
Unzip to your Quake 2 folder. Apparently, item models/sounds don't autodownload.
LAST SPLATTERFEST OF 2009!
[/size]
«
Last Edit: December 20, 2009, 09:57:52 AM by The Happy Friar
»
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q2server.fuzzylogicinc.com
d3server.fuzzylogicinc.com
l33t hacz over yonder.
X7
Sr. Member
Posts: 447
Quake II
Rated:
Re: Sunday Splatterfest!
«
Reply #346 on:
December 20, 2009, 05:31:49 PM »
Body Armor
Small Health
Health
Large Health
Missing 1 sound
players/bahhhh/pain75_2.wav
X7
Logged
Quake II
The Happy Friar
Opulent Member
Posts: 2089
Rated:
Re: Sunday Splatterfest!
«
Reply #347 on:
December 20, 2009, 06:05:54 PM »
my bad, fixed.
Logged
q2server.fuzzylogicinc.com
d3server.fuzzylogicinc.com
l33t hacz over yonder.
[BTF]Defiant!
Carpal Tunnel Member
Posts: 1502
Rated:
Re: Sunday Splatterfest!
«
Reply #348 on:
December 20, 2009, 07:20:06 PM »
regarding Wolf
wolf was fun, but players had some frustration too.
suggestions:
1) as wolf, I could "cheat" by killing myself to force a respawn to escape
2) sheep who kill other sheep should have their weapons removed for 30 seconds or so
3) maybe the wolf is automatically revealed upon killing a sheep but switches back to a sheep if sitting still for 3 seconds
For me the most fun moment, was being the wolf and walking into a center area with about a dozen sheep players in one room, jumping around, then BFG BOOM!
«
Last Edit: December 20, 2009, 07:46:00 PM by [BTF]Defiant!
»
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tastyspleen::quake 2 community
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Quake Related Topics
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Quake
(Moderator:
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Sunday Splatterfest!
El Box de Shoutamente
Last 10 Shouts:
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